In this paper we introduce a video-based representation for free viewpoint visualization and motion control of 3D character models created from multiple view video sequences of real people. Previous approaches to videobased rendering provide no control of scene dynamics to manipulate, retarget, and create new 3D content from captured scenes. Here we contribute a new approach, combining image based reconstruction and video-based animation to allow controlled animation of people from captured multiple view video sequences. We represent a character as a motion graph of free viewpoint video motions for animation control. We introduce the use of geometry videos to represent reconstructed scenes of people for free viewpoint video rendering. We de...
In this paper, we propose a system, that automatically transfers human body motion captured from an ...
In this paper we present techniques for reusing view-dependent animation. First, we provide a framew...
Figure 1: Interactive animation of a character with 4D Video Texture combining multiple 4D videos fo...
In this paper we introduce a video-based representation for free viewpoint visualization and motion ...
Conventional 2D video production provides a fixed-view reproduction of a recorded event in which a d...
We present a novel method to reconstruct 3D charac-ter models from video. The main conceptual contri...
Recent advances in surface performance capture have demonstrated highly realistic reconstruction of ...
In free-viewpoint video, the viewer can interactively choose his viewpoint in \mbox{3-D} space to ob...
In model-based free-viewpoint video, a detailed representation of the time-varying geometry of a rea...
We present a versatile, fast and simple framework to generate animations of scanned human characters...
Multiple view reconstruction of human performance as a 3D video has advanced to the stage of capturi...
The creation of high quality animations of real-world human actors has long been a challenging probl...
International audienceWe propose to generate novel animations from a set of elementary examples of v...
Abstract. The interesting combination of Chapters in this book gives a nice overview of the importan...
We present a novel versatile, fast and simple framework to generate highquality animations of scanne...
In this paper, we propose a system, that automatically transfers human body motion captured from an ...
In this paper we present techniques for reusing view-dependent animation. First, we provide a framew...
Figure 1: Interactive animation of a character with 4D Video Texture combining multiple 4D videos fo...
In this paper we introduce a video-based representation for free viewpoint visualization and motion ...
Conventional 2D video production provides a fixed-view reproduction of a recorded event in which a d...
We present a novel method to reconstruct 3D charac-ter models from video. The main conceptual contri...
Recent advances in surface performance capture have demonstrated highly realistic reconstruction of ...
In free-viewpoint video, the viewer can interactively choose his viewpoint in \mbox{3-D} space to ob...
In model-based free-viewpoint video, a detailed representation of the time-varying geometry of a rea...
We present a versatile, fast and simple framework to generate animations of scanned human characters...
Multiple view reconstruction of human performance as a 3D video has advanced to the stage of capturi...
The creation of high quality animations of real-world human actors has long been a challenging probl...
International audienceWe propose to generate novel animations from a set of elementary examples of v...
Abstract. The interesting combination of Chapters in this book gives a nice overview of the importan...
We present a novel versatile, fast and simple framework to generate highquality animations of scanne...
In this paper, we propose a system, that automatically transfers human body motion captured from an ...
In this paper we present techniques for reusing view-dependent animation. First, we provide a framew...
Figure 1: Interactive animation of a character with 4D Video Texture combining multiple 4D videos fo...