We consider discounted repeated two-person zero-sum games with private monitoring. We show that even when players have different and time-varying discount factors, each player’s payoff is equal to his stage-game minmax payoff in every sequential equilibrium. Furthermore, we show that: (a) in every history on the equilibrium path, the pair formed by each player’s conjecture about his opponent’s action must be a Nash equilibrium of the stage game, and (b) the distribution of action profiles in every period is a correlated equilibrium of the stage game. In the particular case of public strategies in public monitoring games, players must play a Nash equilibrium after any public history
We consider discounted repeated games in which players can voluntarily purchase information about th...
We consider discounted repeated games in which players can voluntarily purchase information about th...
Much of the recent interest in the economic applications of game theory has been drawn to time-incon...
We consider discounted repeated two-person zero-sum games with private monitoring. We show that even...
We consider discounted repeated two-person zero-sum games with private monitoring. We show that even...
We consider discounted repeated two-person zero-sum games. We show that even when players have diffe...
We investigate infinitely repeated games with imperfect private monitoring. We focus on a class of g...
We consider discounted repeated games in which players can voluntarily purchase information about th...
We provide simple sufficient conditions for the existence of a tight, recursive upper bound on the s...
This paper investigates general two-player infinitely repeated games where the discount factor is le...
We will consider repeated two-person, zero-sum games in which the preferences in the repeated game d...
We consider two-person undiscounted and discounted infinitely repeated games in which every player p...
Much of the recent interest in the economic applications of game theory has been drawn to time-incon...
We consider discounted repeated games in which players can voluntarily purchase information about th...
We consider discounted repeated games in which players can voluntarily purchase information about th...
We consider discounted repeated games in which players can voluntarily purchase information about th...
We consider discounted repeated games in which players can voluntarily purchase information about th...
Much of the recent interest in the economic applications of game theory has been drawn to time-incon...
We consider discounted repeated two-person zero-sum games with private monitoring. We show that even...
We consider discounted repeated two-person zero-sum games with private monitoring. We show that even...
We consider discounted repeated two-person zero-sum games. We show that even when players have diffe...
We investigate infinitely repeated games with imperfect private monitoring. We focus on a class of g...
We consider discounted repeated games in which players can voluntarily purchase information about th...
We provide simple sufficient conditions for the existence of a tight, recursive upper bound on the s...
This paper investigates general two-player infinitely repeated games where the discount factor is le...
We will consider repeated two-person, zero-sum games in which the preferences in the repeated game d...
We consider two-person undiscounted and discounted infinitely repeated games in which every player p...
Much of the recent interest in the economic applications of game theory has been drawn to time-incon...
We consider discounted repeated games in which players can voluntarily purchase information about th...
We consider discounted repeated games in which players can voluntarily purchase information about th...
We consider discounted repeated games in which players can voluntarily purchase information about th...
We consider discounted repeated games in which players can voluntarily purchase information about th...
Much of the recent interest in the economic applications of game theory has been drawn to time-incon...