Shape information has been recognised as playing a role in intrinsic image estimation since its inception. However, it is only in recent years that hints of the importance of geometry have been found in decomposing surface appearance into albedo and shading estimates. This thesis establishes the central importance of shape in intrinsic surface property estimation for static and dynamic scenes, and introduces methods for the use of approximate shape in a wide range of related problems to provide high-level constraints on shading. A key contribution is intrinsic texture estimation. This is a generalisation of intrinsic image estimation, in which appearance is processed as a function of surface position rather than pixel position. This approa...
An object model for computer graphics applications should contain two aspects of information: shape ...
In our previous work, we have shown that by means of a model based approach, relightable free viewpo...
illumination. (a) “beer bottle”, (b) “coffee mug”, (c) “rusted copper”, and (d) “Starbucks can”. We ...
Shape information has been recognised as playing a role in intrinsic image estimation since its ince...
This paper presents an approach to estimate the intrinsic texture properties (albedo, shading, norma...
Intrinsic images such as albedo and shading are valuable for later stages of visual processing. Prev...
We present a new approach to reflectance estimation for dynamic scenes. Non-parametric image statist...
We investigate the use of photometric invariance and deep learning to compute intrinsic images (albe...
This thesis sets out to bring improvements in the field of relightable video capture. Previous work ...
We present a novel framework to estimate detailed shape of diffuse objects with uniform albedo from ...
Synthesizing photorealistic images is an active area of research in computer graphics. Image based r...
Recovery of scene shape, reflectance, and illumination are of fundamental importance to computer vis...
Abstract. We introduce a method to jointly estimate the BRDF and geometry of an object from a single...
This work investigates a core problem in computer vision: obtaining, from a single view, the geometr...
We present a new approach to diffuse reflectance estimation for dynamic scenes. Non-parametric image...
An object model for computer graphics applications should contain two aspects of information: shape ...
In our previous work, we have shown that by means of a model based approach, relightable free viewpo...
illumination. (a) “beer bottle”, (b) “coffee mug”, (c) “rusted copper”, and (d) “Starbucks can”. We ...
Shape information has been recognised as playing a role in intrinsic image estimation since its ince...
This paper presents an approach to estimate the intrinsic texture properties (albedo, shading, norma...
Intrinsic images such as albedo and shading are valuable for later stages of visual processing. Prev...
We present a new approach to reflectance estimation for dynamic scenes. Non-parametric image statist...
We investigate the use of photometric invariance and deep learning to compute intrinsic images (albe...
This thesis sets out to bring improvements in the field of relightable video capture. Previous work ...
We present a novel framework to estimate detailed shape of diffuse objects with uniform albedo from ...
Synthesizing photorealistic images is an active area of research in computer graphics. Image based r...
Recovery of scene shape, reflectance, and illumination are of fundamental importance to computer vis...
Abstract. We introduce a method to jointly estimate the BRDF and geometry of an object from a single...
This work investigates a core problem in computer vision: obtaining, from a single view, the geometr...
We present a new approach to diffuse reflectance estimation for dynamic scenes. Non-parametric image...
An object model for computer graphics applications should contain two aspects of information: shape ...
In our previous work, we have shown that by means of a model based approach, relightable free viewpo...
illumination. (a) “beer bottle”, (b) “coffee mug”, (c) “rusted copper”, and (d) “Starbucks can”. We ...