This paper presents a novel dense motion capture technique which creates a temporally consistent mesh sequence from several calibrated and synchronised video sequences of a dynamic object. A surface patch model based on the topology of a user-specified reference mesh is employed to track the surface of the object over time. Multi-view 3D matching of surface patches using a novel cooperative minimisation approach provides initial motion estimates which are robust to large, rapid non-rigid changes of shape. A Laplacian deformation subsequently regularises the motion of the whole mesh using the weighted vertex displacements as soft constraints. An unregistered surface geometry independently reconstructed at each frame is incorporated as a shap...
We present a new passive approach to capture time-varying scene geometry in large acquisition volume...
We present a novel algorithm that robustly tracks 3D trajectories of features on a moving human who ...
International audienceIn this paper, we address the problem of surface tracking in multiple camera e...
This paper presents a novel dense motion capture technique which creates a temporally consistent mes...
International audienceIn this paper we propose a new method to capture the temporal evolution of a s...
We present a novel algorithm to jointly capture the motion and the dynamic shape of humans from mult...
We present a novel algorithm to jointly capture the motion and the dynamic shape of humans from mult...
International audienceIn this paper, we address the problem of surface tracking in multiple camera e...
International audienceIn this paper we present a method to iteratively capture the dynamic evolution...
Abstract. In this paper, we address the problem of surface tracking in multiple camera environments ...
International audienceIn this paper we propose a new method to capture the temporal evolution of a s...
We present a novel algorithm for the markerless tracking of deforming surfaces such as faces. We acq...
International audienceIn this paper we present a method to iteratively capture the dynamic evolution...
International audienceWe introduce a novel approach to capture linear and non linear motions of the ...
This paper describes a method to measure and track moving surfaces of human body parts from multi-im...
We present a new passive approach to capture time-varying scene geometry in large acquisition volume...
We present a novel algorithm that robustly tracks 3D trajectories of features on a moving human who ...
International audienceIn this paper, we address the problem of surface tracking in multiple camera e...
This paper presents a novel dense motion capture technique which creates a temporally consistent mes...
International audienceIn this paper we propose a new method to capture the temporal evolution of a s...
We present a novel algorithm to jointly capture the motion and the dynamic shape of humans from mult...
We present a novel algorithm to jointly capture the motion and the dynamic shape of humans from mult...
International audienceIn this paper, we address the problem of surface tracking in multiple camera e...
International audienceIn this paper we present a method to iteratively capture the dynamic evolution...
Abstract. In this paper, we address the problem of surface tracking in multiple camera environments ...
International audienceIn this paper we propose a new method to capture the temporal evolution of a s...
We present a novel algorithm for the markerless tracking of deforming surfaces such as faces. We acq...
International audienceIn this paper we present a method to iteratively capture the dynamic evolution...
International audienceWe introduce a novel approach to capture linear and non linear motions of the ...
This paper describes a method to measure and track moving surfaces of human body parts from multi-im...
We present a new passive approach to capture time-varying scene geometry in large acquisition volume...
We present a novel algorithm that robustly tracks 3D trajectories of features on a moving human who ...
International audienceIn this paper, we address the problem of surface tracking in multiple camera e...