This paper addresses the problem of human action matching in outdoor sports broadcast environments, by analysing 3D data from a recorded human activity and retrieving the most appropriate proxy action from a motion capture library. Typically pose recognition is carried out using images from a single camera, however this approach is sensitive to occlusions and restricted fields of view, both of which are common in the outdoor sports environment. This paper presents a novel technique for the automatic matching of human activities which operates on the 3D data available in a multi-camera broadcast environment. Shape is retrieved using multi-camera techniques to generate a 3D representation of the scene. Use of 3D data renders the system camera...
Abstract. Action recognition from 3d pose data has gained increasing attention since the data is rea...
This work addresses the challenging problem of unconstrained 3D human pose estimation (HPE) from a n...
Abstract. Detection and tracking humans in videos have been long-standing problems in computer visio...
This paper addresses the problem of human action matching in outdoor sports broadcast environments, ...
This paper addresses the problem of human action matching in outdoor sports broadcast environments, ...
3D Reconstruction using multiple cameras is a technique often employed in the studio production envi...
Action matching, where a recorded sequence is matched against, and synchronised with, a suitable pro...
The field of human 3D pose estimation suffers from a small population of diverse public motion captu...
Action matching, where a recorded sequence is matched against, and synchronised with, a suitable pro...
Recent advancements in human pose estimation from single images have attracted wide scientific inter...
We demonstrate how a large collection of unlabeled motion examples can help us in understanding huma...
Detection and tracking humans in videos have been long-standing problems in computer vision. Most su...
This paper presents a review and comparative study of recent multi-view approaches for human 3D pose...
The aim of this thesis, is to develop estimation and encoding techniques for 3D information, which a...
The process of 3D reconstruction is a basic problem in Computer Vision. However, recent researches h...
Abstract. Action recognition from 3d pose data has gained increasing attention since the data is rea...
This work addresses the challenging problem of unconstrained 3D human pose estimation (HPE) from a n...
Abstract. Detection and tracking humans in videos have been long-standing problems in computer visio...
This paper addresses the problem of human action matching in outdoor sports broadcast environments, ...
This paper addresses the problem of human action matching in outdoor sports broadcast environments, ...
3D Reconstruction using multiple cameras is a technique often employed in the studio production envi...
Action matching, where a recorded sequence is matched against, and synchronised with, a suitable pro...
The field of human 3D pose estimation suffers from a small population of diverse public motion captu...
Action matching, where a recorded sequence is matched against, and synchronised with, a suitable pro...
Recent advancements in human pose estimation from single images have attracted wide scientific inter...
We demonstrate how a large collection of unlabeled motion examples can help us in understanding huma...
Detection and tracking humans in videos have been long-standing problems in computer vision. Most su...
This paper presents a review and comparative study of recent multi-view approaches for human 3D pose...
The aim of this thesis, is to develop estimation and encoding techniques for 3D information, which a...
The process of 3D reconstruction is a basic problem in Computer Vision. However, recent researches h...
Abstract. Action recognition from 3d pose data has gained increasing attention since the data is rea...
This work addresses the challenging problem of unconstrained 3D human pose estimation (HPE) from a n...
Abstract. Detection and tracking humans in videos have been long-standing problems in computer visio...