Action matching, where a recorded sequence is matched against, and synchronised with, a suitable proxy from a library of animations, is a technique for generating a synthetic representation of a recorded human activity. This proxy can then be used to represent the action in a virtual environment or as a prior on further processing of the sequence. In this paper we present a novel technique for performing action matching in outdoor sports environments. Outdoor sports broadcasts are typically multi-camera environments and as such reconstruction techniques can be applied to the footage to generate a 3D model of the scene. However due to poor calibration and matting this reconstruction is of a very low quality. Our technique matches the 3D reco...
We present a framework for identifying events in video and their roles the larger "story" ...
We propose a fully automatic and flexible framework for analysis and summarization of tennis broadca...
Recently dense trajectories were shown to be an efficient video representation for action recognitio...
Action matching, where a recorded sequence is matched against, and synchronised with, a suitable pro...
Action matching, where a recorded sequence is matched against, and synchronised with, a suitable pro...
This paper addresses the problem of human action matching in outdoor sports broadcast environments, ...
This paper addresses the problem of human action matching in outdoor sports broadcast environments, ...
3D Reconstruction using multiple cameras is a technique often employed in the studio production envi...
Among the several problems that are part of Computer Vision and, more specifically, Video Understand...
We demonstrate how a large collection of unlabeled motion examples can help us in understanding huma...
A dense matching algorithm that solves the problem of synchronizing prerecorded human motion sequen...
We develop a robust technique to find similar matches of human actions in video. Given a query video...
We develop a robust technique to find similar matches of human actions in video. Given a query video...
In this paper, we present algorithms for parsing the structure of produced soccer programs. The prob...
Due to current advances made in Virtual Reality solutions, we can now simulate real world profession...
We present a framework for identifying events in video and their roles the larger "story" ...
We propose a fully automatic and flexible framework for analysis and summarization of tennis broadca...
Recently dense trajectories were shown to be an efficient video representation for action recognitio...
Action matching, where a recorded sequence is matched against, and synchronised with, a suitable pro...
Action matching, where a recorded sequence is matched against, and synchronised with, a suitable pro...
This paper addresses the problem of human action matching in outdoor sports broadcast environments, ...
This paper addresses the problem of human action matching in outdoor sports broadcast environments, ...
3D Reconstruction using multiple cameras is a technique often employed in the studio production envi...
Among the several problems that are part of Computer Vision and, more specifically, Video Understand...
We demonstrate how a large collection of unlabeled motion examples can help us in understanding huma...
A dense matching algorithm that solves the problem of synchronizing prerecorded human motion sequen...
We develop a robust technique to find similar matches of human actions in video. Given a query video...
We develop a robust technique to find similar matches of human actions in video. Given a query video...
In this paper, we present algorithms for parsing the structure of produced soccer programs. The prob...
Due to current advances made in Virtual Reality solutions, we can now simulate real world profession...
We present a framework for identifying events in video and their roles the larger "story" ...
We propose a fully automatic and flexible framework for analysis and summarization of tennis broadca...
Recently dense trajectories were shown to be an efficient video representation for action recognitio...