The bachelor’s thesis deals with a design and realization of a chess manipulator and its controlling through a graphical user-friendly interface. The theoretical part is divided into two sections, a brief insight into manipulation technique and a more in-depth characteristic of robotic manipulators. The practical part focuses on the chosen chess set and a concept of the robotic manipulator. The following parts then describe the structural units, motor and control units and electronic components. Additionally involves the practical part the design and implementation of the manipulator via the Arduino and the user interface. In the final part is created a functional model and designed possible future improvements and development