This thesis proposes a novel method for procedural generation of urban street networks. A simple traffic simulation, based on observations made about the social-geographic nature of cities, that is able to drive the temporal evolution of city road networks by creating new major roads, as well as a modified generation algorithm for minor roads, are described. The presented method is highly automated
Procedural generation of urban environments is a very difficult problem to solve. Most solutions use...
The chapter explores the possibilities for generating urban layout structure based on street networ...
This research is concerned with the automatic generalisation of road networks from a single detailed...
This thesis proposes a novel method for procedural generation of urban street networks. A simple tra...
We present a model for growing procedural road networks in and close to cities. The main idea of our...
Bachelor thesis is about procedural city generation. It's goal is to design, implement and test appl...
This work is about procedural generation of cities. There are defined the different stages of city d...
This paper introduces an urban simulation system generating urban layouts with population, road netw...
This work deals with the description of the program for modelling urban road network designed for mi...
A road network is one of the core elements of urban environments, strongly defining their layout. Pr...
The paper provides a quantitative assessment of the historic evolution of street networks based on a...
AbstractThis paper introduces an urban simulation system generating urban layouts with population, r...
Traffic simulation is one of the many ways to gain new information or corroborate existing claims ab...
AbstractIt's discussed the peculiarities of graph theory application for modeling of city road-stree...
We propose a method to procedurally generate a familiar yet complex human artifact: the city. We are...
Procedural generation of urban environments is a very difficult problem to solve. Most solutions use...
The chapter explores the possibilities for generating urban layout structure based on street networ...
This research is concerned with the automatic generalisation of road networks from a single detailed...
This thesis proposes a novel method for procedural generation of urban street networks. A simple tra...
We present a model for growing procedural road networks in and close to cities. The main idea of our...
Bachelor thesis is about procedural city generation. It's goal is to design, implement and test appl...
This work is about procedural generation of cities. There are defined the different stages of city d...
This paper introduces an urban simulation system generating urban layouts with population, road netw...
This work deals with the description of the program for modelling urban road network designed for mi...
A road network is one of the core elements of urban environments, strongly defining their layout. Pr...
The paper provides a quantitative assessment of the historic evolution of street networks based on a...
AbstractThis paper introduces an urban simulation system generating urban layouts with population, r...
Traffic simulation is one of the many ways to gain new information or corroborate existing claims ab...
AbstractIt's discussed the peculiarities of graph theory application for modeling of city road-stree...
We propose a method to procedurally generate a familiar yet complex human artifact: the city. We are...
Procedural generation of urban environments is a very difficult problem to solve. Most solutions use...
The chapter explores the possibilities for generating urban layout structure based on street networ...
This research is concerned with the automatic generalisation of road networks from a single detailed...