The aim of this thesis is to create a real-time strategy game with artificial intelligence in 3D environment. The thesis includes theoretical analysis of combat real-time strategy games, methods for implementing artificial intelligence in this kind of games, and the basic knowledge of 3D environment implementation. A simple 3D real-time strategy game with artificial intelligence has been implemented as a part of this this thesis
Real Time Strategy (RTS) games pose a series of challenges to players and AI Agents due to its dynam...
This thesis focuses on a real-time strategy called Skillegy, which, in contrast to the majority of g...
The aim of this bachelor's thesis is to propose an artificial inteligence that could be used to crea...
This bachelor thesis deals with artificial intelligence for strategy games. To be able to demonstrat...
This bachelor thesis deals with artificial intelligence in real-time strategy games. The Monte Carlo...
The general purpose of this research is to investigate the possibilities offered for the use of Arti...
The general purpose of this research is to investigate the possibilities offered for the use of Arti...
The aim of this thesis is a comparison of a few selected methods of an artificial intelligence in a ...
This work deals with an artificial intelligence problematics in real-time computer games. Goal of th...
This thesis resolves the artificial intelligence representation in computer games. The goal was to f...
This work covers with artificial intelligence of strategy computer games, however many of these meth...
Tutaj przychodzi karta pracy dyplomowej; oryginał wstawiamy do wersji dla archiwum PP, w pozostałych...
Táto bakalárska práca sa zaoberá umelou inteligenciou pre strategické hry v reálnom čase. Pri tvorbe...
The goal of this thesis is to design and implement a 3D space shooter with artifitial intelligence. ...
The goal of the thesis is to design and implement a computer enemy (called bot) of the game 3D maze....
Real Time Strategy (RTS) games pose a series of challenges to players and AI Agents due to its dynam...
This thesis focuses on a real-time strategy called Skillegy, which, in contrast to the majority of g...
The aim of this bachelor's thesis is to propose an artificial inteligence that could be used to crea...
This bachelor thesis deals with artificial intelligence for strategy games. To be able to demonstrat...
This bachelor thesis deals with artificial intelligence in real-time strategy games. The Monte Carlo...
The general purpose of this research is to investigate the possibilities offered for the use of Arti...
The general purpose of this research is to investigate the possibilities offered for the use of Arti...
The aim of this thesis is a comparison of a few selected methods of an artificial intelligence in a ...
This work deals with an artificial intelligence problematics in real-time computer games. Goal of th...
This thesis resolves the artificial intelligence representation in computer games. The goal was to f...
This work covers with artificial intelligence of strategy computer games, however many of these meth...
Tutaj przychodzi karta pracy dyplomowej; oryginał wstawiamy do wersji dla archiwum PP, w pozostałych...
Táto bakalárska práca sa zaoberá umelou inteligenciou pre strategické hry v reálnom čase. Pri tvorbe...
The goal of this thesis is to design and implement a 3D space shooter with artifitial intelligence. ...
The goal of the thesis is to design and implement a computer enemy (called bot) of the game 3D maze....
Real Time Strategy (RTS) games pose a series of challenges to players and AI Agents due to its dynam...
This thesis focuses on a real-time strategy called Skillegy, which, in contrast to the majority of g...
The aim of this bachelor's thesis is to propose an artificial inteligence that could be used to crea...