The topic of this work is Principle of the Game in Contemporary Art and its use in Art Education. The first part concerns the Art and design in context of other subjects and the curricular documents with the main goals. The work also deals main needs of contemporary society, which should be covered by the Art education. There are presented the inspiration sources for teachers and future teachers in the next part. The sources are: web sites, books and Gallery Education, all of them conected with the topic Principle of the Game in Contemporary Art. Chapters Proměny umění v 2.polovině 20.století and Současní umělci present the new forms of art and their contemporary representatives, who works with the principle of game. At last I uncover the c...
Name Art as a starting point in the process of a class educational program for preschool children Ab...
Līgas Krūmales diplomdarba tēma ir „Galda spēļu principi kā mācību metode mākslas vēstures apgūšanā ...
This book chapter focuses on the development of board games within an arts educational context and l...
The topic of this work is Principle of the Game in Contemporary Art and its use in Art Education. Th...
Games have been present since the very beginning of civilizations. People have always discovered the...
This thesis is dedicated to educational computer games. It also contains a rough design for educatio...
Publisher Copyright: © 2022 Intellect Ltd Article.This article takes part in the discussion that rev...
This paper presents a reflection on the development of learning objects in arts by the usage of comp...
This master thesis consists of two basic parts. The theoretical part which focuses on the definition...
The aim of this paper is to look at the problem of possibility to implement the art and creativity i...
Includes bibliographical references (pages 64-68)The purpose of this master's project was to researc...
The diploma thesis deals with the topic of board games. It is divided into three parts, the theoreti...
Teachers who teach Visual art are competent and called for it to familiarize pupils with current dev...
The work will consist of two parts. The first will be theoretical and will reflect the elementary co...
Name Art as a starting point in the process of a class educational program for preschool children Ab...
Name Art as a starting point in the process of a class educational program for preschool children Ab...
Līgas Krūmales diplomdarba tēma ir „Galda spēļu principi kā mācību metode mākslas vēstures apgūšanā ...
This book chapter focuses on the development of board games within an arts educational context and l...
The topic of this work is Principle of the Game in Contemporary Art and its use in Art Education. Th...
Games have been present since the very beginning of civilizations. People have always discovered the...
This thesis is dedicated to educational computer games. It also contains a rough design for educatio...
Publisher Copyright: © 2022 Intellect Ltd Article.This article takes part in the discussion that rev...
This paper presents a reflection on the development of learning objects in arts by the usage of comp...
This master thesis consists of two basic parts. The theoretical part which focuses on the definition...
The aim of this paper is to look at the problem of possibility to implement the art and creativity i...
Includes bibliographical references (pages 64-68)The purpose of this master's project was to researc...
The diploma thesis deals with the topic of board games. It is divided into three parts, the theoreti...
Teachers who teach Visual art are competent and called for it to familiarize pupils with current dev...
The work will consist of two parts. The first will be theoretical and will reflect the elementary co...
Name Art as a starting point in the process of a class educational program for preschool children Ab...
Name Art as a starting point in the process of a class educational program for preschool children Ab...
Līgas Krūmales diplomdarba tēma ir „Galda spēļu principi kā mācību metode mākslas vēstures apgūšanā ...
This book chapter focuses on the development of board games within an arts educational context and l...