The presented work deals with the issue of particles. It aims to offer a system for particle creation, simulation and visualization. The introductory part of the paper is devoted to design a physical model. The physical model particularly stresses a fast and at the same time plausible approximation of physical laws. Afterwards, it deals with methods of describing the particle behavior. In order to achieve the highest possible flexibility, a scripting interface is used. The conclusion then describes the visualization of the final particles itself. It is realized using the designed extension of the OpenGL graphic library. The results of the work can be seen in an enclosed application which demonstrates the possibilities of the designed partic...
In this paper we describe an integrated software system applicable in the area of environment resear...
In this paper we describe an integrated software system applicable in the area of environment resear...
Praca opisuje systemy cząstek jako rozwiązanie problemu symulacji zjawisk naturalnych i złożonych ob...
The presented work deals with the issue of particles. It aims to offer a system for particle creatio...
The goal of this thesis is to implement a particle module that will be extending the GPUEngine graph...
In the present work I concern myself with the development of Particle systems library independent on...
This bachelory thesis describes the design and the implementation of a 3D computer game with particl...
The subject matter of this work is a concept and implementation of an extension of Particle Systems ...
Aim of this bachelor thesis is to explain issue of particle systems, their history and today's trend...
Due to the character of the original source materials and the nature of batch digitization, quality ...
This bachelor's thesis deals with the implementation of particle systems with the usage of calculati...
In this paper we describe an integrated software system applicable in the area of environment resear...
International audienceIn this paper, we describe a general methodology for the realistic modelling a...
Celem pracy było zaprojektowanie i zaimplementowanie prostego systemu cząsteczkowego używając jezyka...
International audienceIn this paper, we describe a general methodology for the realistic modelling a...
In this paper we describe an integrated software system applicable in the area of environment resear...
In this paper we describe an integrated software system applicable in the area of environment resear...
Praca opisuje systemy cząstek jako rozwiązanie problemu symulacji zjawisk naturalnych i złożonych ob...
The presented work deals with the issue of particles. It aims to offer a system for particle creatio...
The goal of this thesis is to implement a particle module that will be extending the GPUEngine graph...
In the present work I concern myself with the development of Particle systems library independent on...
This bachelory thesis describes the design and the implementation of a 3D computer game with particl...
The subject matter of this work is a concept and implementation of an extension of Particle Systems ...
Aim of this bachelor thesis is to explain issue of particle systems, their history and today's trend...
Due to the character of the original source materials and the nature of batch digitization, quality ...
This bachelor's thesis deals with the implementation of particle systems with the usage of calculati...
In this paper we describe an integrated software system applicable in the area of environment resear...
International audienceIn this paper, we describe a general methodology for the realistic modelling a...
Celem pracy było zaprojektowanie i zaimplementowanie prostego systemu cząsteczkowego używając jezyka...
International audienceIn this paper, we describe a general methodology for the realistic modelling a...
In this paper we describe an integrated software system applicable in the area of environment resear...
In this paper we describe an integrated software system applicable in the area of environment resear...
Praca opisuje systemy cząstek jako rozwiązanie problemu symulacji zjawisk naturalnych i złożonych ob...