This work focuses on a gender analysis of female characters in video games, specifically the action genre of computer games in which players play from the perspective of a third party (ie see a playable character on canvas). Pays attention to very specific situations in which the female figure is markedly ambivalent status - show clearly feminine characteristics, it moves but clearly masculine space and pay the archetypal clearly masculine activities. Working with so anlýzou konrkétních computer games and playable characters trying to determine whether computer games as a new medium for his portrayal of female characters contribute to gender stereotypes and whether, therefore, become another medium, that these stereotypes produces and repro...
Video games have been labeled a male space, and playing video games an activity created by men and f...
Despite the male dominated landscape of the video game industry, several games featuring female prot...
This study is aimed at exploring a better understanding of gender-biased context in digital games. B...
Due to immense popularity of video games the author investigates the presence of gender portrayal wi...
In the recent years there has been a large social movement to indicate different problems in society...
Over the course of the last 30 years video games have not only grown in their usage but their techno...
This thesis contains an analysis of transgender characters in games. The method for selecting the ch...
In the video games world, we often observe several stereotyped patterns between female and male char...
The text deals with gender differences in MMORPG games. They are studied in four areas: historical e...
This thesis provides an investigation of how gender stereotypes affect the narrative, mechanics, and...
The population of female gamers of Massive Multiplayer Online Games has increased significantly. Mas...
Computer games have now been around nearly forty years. The pace at which computer games have transf...
Praca poświęcona jest dystrybucji ról genderowych w nowym medium gier wideo. Podejmowany jest temat ...
This study is aimed at exploring a better understanding of gender-biased context in digital games. B...
A survival battle royale video game, PlayerUnknown’s Battlegrounds, has achieved huge popularity as ...
Video games have been labeled a male space, and playing video games an activity created by men and f...
Despite the male dominated landscape of the video game industry, several games featuring female prot...
This study is aimed at exploring a better understanding of gender-biased context in digital games. B...
Due to immense popularity of video games the author investigates the presence of gender portrayal wi...
In the recent years there has been a large social movement to indicate different problems in society...
Over the course of the last 30 years video games have not only grown in their usage but their techno...
This thesis contains an analysis of transgender characters in games. The method for selecting the ch...
In the video games world, we often observe several stereotyped patterns between female and male char...
The text deals with gender differences in MMORPG games. They are studied in four areas: historical e...
This thesis provides an investigation of how gender stereotypes affect the narrative, mechanics, and...
The population of female gamers of Massive Multiplayer Online Games has increased significantly. Mas...
Computer games have now been around nearly forty years. The pace at which computer games have transf...
Praca poświęcona jest dystrybucji ról genderowych w nowym medium gier wideo. Podejmowany jest temat ...
This study is aimed at exploring a better understanding of gender-biased context in digital games. B...
A survival battle royale video game, PlayerUnknown’s Battlegrounds, has achieved huge popularity as ...
Video games have been labeled a male space, and playing video games an activity created by men and f...
Despite the male dominated landscape of the video game industry, several games featuring female prot...
This study is aimed at exploring a better understanding of gender-biased context in digital games. B...