We present LUNES, an agent-based Large Unstructured NEtwork Simulator, which allows to simulate complex networks composed of a high number of nodes. LUNES is modular, since it splits the three phases of network topology creation, protocol simulation and performance evaluation. This permits to easily integrate external software tools into the main software architecture. The simulation of the interaction protocols among network nodes is performed via a simulation middleware that supports both the sequential and the parallel/distributed simulation approaches. In the latter case, a specific mechanism for the communication overhead-reduction is used; this guarantees high levels of performance and scalability. To demonstrate the efficiency of LUN...
Abstract — A fundamental problem in studying peer-topeer networks is the evaluation of new protocols...
We discuss a parallel implementation of an agent-based simulation. Our approach allows to adapt a se...
In this paper, we describe LUNES-Blockchain, an agent-based simulator of blockchains that is able to...
We present LUNES, an agent-based Large Unstructured NEtwork Simulator, which allows to simulate comp...
LUNES (Large Unstructured NEtwork Simulator) is an easy-to-use tool for the simulation of complex pr...
The main goal of LUNES is the efficient simulation of complex protocols on top of large scale, unstr...
Complex networks are an important methodology to model several (if not all) aspects of the real worl...
This report concerns the implementation of a simulation framework to evaluate an emerging peer-to-pe...
Peer-to-peer (P2P) networks are recently becoming very popular and successful alternative for resour...
In the domain of Peer-to-Peer (P2P) networking different protocols are evolving to make sharing of r...
Implementation of a P2P (Peer-to-Peer) overlay network directly on the realistic network environment...
Abstract — Simulation is an efficient way to evaluate new peer-to-peer models. It requires two impli...
In this technical report, we present our findings on network simulators, which can be used to help t...
Abstract — A fundamental problem in studying peer-topeer networks is the evaluation of new protocols...
We discuss a parallel implementation of an agent-based simulation. Our approach allows to adapt a se...
In this paper, we describe LUNES-Blockchain, an agent-based simulator of blockchains that is able to...
We present LUNES, an agent-based Large Unstructured NEtwork Simulator, which allows to simulate comp...
LUNES (Large Unstructured NEtwork Simulator) is an easy-to-use tool for the simulation of complex pr...
The main goal of LUNES is the efficient simulation of complex protocols on top of large scale, unstr...
Complex networks are an important methodology to model several (if not all) aspects of the real worl...
This report concerns the implementation of a simulation framework to evaluate an emerging peer-to-pe...
Peer-to-peer (P2P) networks are recently becoming very popular and successful alternative for resour...
In the domain of Peer-to-Peer (P2P) networking different protocols are evolving to make sharing of r...
Implementation of a P2P (Peer-to-Peer) overlay network directly on the realistic network environment...
Abstract — Simulation is an efficient way to evaluate new peer-to-peer models. It requires two impli...
In this technical report, we present our findings on network simulators, which can be used to help t...
Abstract — A fundamental problem in studying peer-topeer networks is the evaluation of new protocols...
We discuss a parallel implementation of an agent-based simulation. Our approach allows to adapt a se...
In this paper, we describe LUNES-Blockchain, an agent-based simulator of blockchains that is able to...