This study aims to produce digital comic media based on cultural diversity in learning energy sources class IV theme II in elementary schools. This type of research is development research (R&D) using the ADDIE development model (Analysis, Design, Development, Implementation and Evaluation). The data in this study were obtained using a questionnaire (questionnaire). The results of the validation carried out by validators and practitioners on digital comic media consisting of 6 aspects of the assessment got an average score of 89.75% with a very valid category. The validation carried out by media experts got a score of 92.31%, the validation carried out by material experts got a score of 86.54%, the validation carried out by linguists got a ...
Contextual learning media is not much developed by PAI teachers. In addition, there are limitations ...
The learning media in SMA Muhammadiyah 1 Pontianak quite varied, but they are limited to print media...
This study aims to develop a learning product in the form of Brilliant Comics based on Multiliteracy...
This study aims to develop digital comics for science lessons in grade IV Elementary Schools that ar...
AbstractThis study aims to develop a Digital Comic with the Cartoon Story Maker Application on thema...
This research aimed to; 1) determine the feasibility of comic-based learning media based on the loca...
The background of this research is that grade IV students still do not understand the material on Ut...
The purpose of this study was to improve Temarik learning in Class V Elementary Schools by using dig...
Reading is one of the cultures in society that tends to be abandoned along with the rapid developmen...
The research being conducted focuses on the development of digital comic learning media based on a c...
ABSTRACTThis study aims to produce digital learning media in the form of digital comics for economic...
This early learning media is really needed to support the achievement of learning goals by students ...
This study aims to develop educational comics media for fractional materials for fourth grade elemen...
The learning process requires media to make it easier for student to understand the learning materia...
The results of the needs analysis on observations and interviews, the problems found were that stude...
Contextual learning media is not much developed by PAI teachers. In addition, there are limitations ...
The learning media in SMA Muhammadiyah 1 Pontianak quite varied, but they are limited to print media...
This study aims to develop a learning product in the form of Brilliant Comics based on Multiliteracy...
This study aims to develop digital comics for science lessons in grade IV Elementary Schools that ar...
AbstractThis study aims to develop a Digital Comic with the Cartoon Story Maker Application on thema...
This research aimed to; 1) determine the feasibility of comic-based learning media based on the loca...
The background of this research is that grade IV students still do not understand the material on Ut...
The purpose of this study was to improve Temarik learning in Class V Elementary Schools by using dig...
Reading is one of the cultures in society that tends to be abandoned along with the rapid developmen...
The research being conducted focuses on the development of digital comic learning media based on a c...
ABSTRACTThis study aims to produce digital learning media in the form of digital comics for economic...
This early learning media is really needed to support the achievement of learning goals by students ...
This study aims to develop educational comics media for fractional materials for fourth grade elemen...
The learning process requires media to make it easier for student to understand the learning materia...
The results of the needs analysis on observations and interviews, the problems found were that stude...
Contextual learning media is not much developed by PAI teachers. In addition, there are limitations ...
The learning media in SMA Muhammadiyah 1 Pontianak quite varied, but they are limited to print media...
This study aims to develop a learning product in the form of Brilliant Comics based on Multiliteracy...