We present the first-order design details and preliminary lens design and performance analysis of a compact optical system that can achieve mutual occlusions. Mutual occlusion is the ability of real objects to occlude virtual objects and virtual objects to occlude real objects. Mutual occlusion is a desirable attribute for a certain class of augmented reality applications where as it can provide a critical cue to depth. Compactness is achieved through the use of polarization optics, First order layout of the system is similar to that of a Keplerian telescope operating at finite conjugates. Additionally, we require the image to lie on the plane of the object with unit magnification. An implementation of the system is designed where the same ...
This thesis reports on the design of an optical relay for use in a color, stereo Head-Mounted Displa...
Figure 1. Move clip (VariFocalPlane.wmv) of a virtual torus rendered by the see-through HMD moving a...
Figure 1: A) An array of point light sources, called pinlights, fill the eye’s image plane when defo...
We present the first-order design details and preliminary lens design and performance analysis of a ...
We are proposing a novel optical see-through head- worn display that is capable of mutual occlusions...
An optical system, apparatus and method are capable of mutual occlusions. The core of the system is ...
Occlusion of a real scene by displayed virtual images mitigates incorrect depth cues and enhances im...
State-of-the-art optical see-through head-mounted displays for augmented reality (AR) applications l...
Mutual occlusion is an essential feature for augmented reality (AR) displays for allowing the virtua...
Conventional optical see-through head-mounted displays (OST-HMDs) for augmented reality (AR) applica...
Optical see-through head-mounted displays are actively developed in recent years. An appropriate met...
International audienceThis paper describes a mixed interactive system managing mutual occlusions bet...
In this work we describe a system composed by an optical see-through AR headset-a Microsoft HoloLens...
This paper describes the incorporation of realistic occlusion effects into mirror-based, stereoscopi...
Near-eye displays (NEDs) are devices placed in the vicinity of a person’s visual field to facilitate...
This thesis reports on the design of an optical relay for use in a color, stereo Head-Mounted Displa...
Figure 1. Move clip (VariFocalPlane.wmv) of a virtual torus rendered by the see-through HMD moving a...
Figure 1: A) An array of point light sources, called pinlights, fill the eye’s image plane when defo...
We present the first-order design details and preliminary lens design and performance analysis of a ...
We are proposing a novel optical see-through head- worn display that is capable of mutual occlusions...
An optical system, apparatus and method are capable of mutual occlusions. The core of the system is ...
Occlusion of a real scene by displayed virtual images mitigates incorrect depth cues and enhances im...
State-of-the-art optical see-through head-mounted displays for augmented reality (AR) applications l...
Mutual occlusion is an essential feature for augmented reality (AR) displays for allowing the virtua...
Conventional optical see-through head-mounted displays (OST-HMDs) for augmented reality (AR) applica...
Optical see-through head-mounted displays are actively developed in recent years. An appropriate met...
International audienceThis paper describes a mixed interactive system managing mutual occlusions bet...
In this work we describe a system composed by an optical see-through AR headset-a Microsoft HoloLens...
This paper describes the incorporation of realistic occlusion effects into mirror-based, stereoscopi...
Near-eye displays (NEDs) are devices placed in the vicinity of a person’s visual field to facilitate...
This thesis reports on the design of an optical relay for use in a color, stereo Head-Mounted Displa...
Figure 1. Move clip (VariFocalPlane.wmv) of a virtual torus rendered by the see-through HMD moving a...
Figure 1: A) An array of point light sources, called pinlights, fill the eye’s image plane when defo...