Learning process among medical students have developed along with technological advances so that it can be useful for users. One of the breakthroughs in the world of medical education is the development of serious games using multimedia technology that are relatively small in size so that they can be accessed using computers or devices named Pharmacology on the Go (PHAGO). The implementation stage was done by testing prototype game on 88 users October 20, 2021. Evaluation was done by using a feedback questionnaire for PHAGO users, shows 79 (89.8%) users who agree and strongly agree that the PHAGO application helps users understand the use of Pharmacology for clinical application. The results of the Wilcoxon test in evaluating the increase ...
International audienceIntroduction: Measures for controlling antimicrobial resistance are urgently r...
Objectives: Koagulando is a game build for mobile phones to enhance the learning process of hemostas...
The literature reports difficulties from the students in learning Biochemistry due to the high densi...
Learning process among medical students have developed along with technological advances so that it ...
Gamification is the use of game mechanics to promote engagement and enjoyment in a variety of tasks ...
[EN] Gamification in higher education has been shown to provide a diverse range of learning opportun...
Mobile applications represent useful instruments to convey information and engage the users even dur...
Smart learning environments can be defined as systems aimed at proposing innovative uses of emerging...
Gamification in higher education has steadily been gaining traction as a useful addition to the dive...
Objective: To conceptualise an educational game on male urinary catheterisation for undergraduate me...
Practice-based training in education is important, expensive, and resource-demanding. Digital games ...
Interactive learning is widely used in more than 115 countries around the world. It has already gain...
International audienceIntroduction - Measures for controlling antimicrobial resistance are urgently ...
Background: Educational games have been shown to be an effective learning tool in medical and nursin...
Pharmacy students in their last year of school are sent to pharmacies to gain real world experience....
International audienceIntroduction: Measures for controlling antimicrobial resistance are urgently r...
Objectives: Koagulando is a game build for mobile phones to enhance the learning process of hemostas...
The literature reports difficulties from the students in learning Biochemistry due to the high densi...
Learning process among medical students have developed along with technological advances so that it ...
Gamification is the use of game mechanics to promote engagement and enjoyment in a variety of tasks ...
[EN] Gamification in higher education has been shown to provide a diverse range of learning opportun...
Mobile applications represent useful instruments to convey information and engage the users even dur...
Smart learning environments can be defined as systems aimed at proposing innovative uses of emerging...
Gamification in higher education has steadily been gaining traction as a useful addition to the dive...
Objective: To conceptualise an educational game on male urinary catheterisation for undergraduate me...
Practice-based training in education is important, expensive, and resource-demanding. Digital games ...
Interactive learning is widely used in more than 115 countries around the world. It has already gain...
International audienceIntroduction - Measures for controlling antimicrobial resistance are urgently ...
Background: Educational games have been shown to be an effective learning tool in medical and nursin...
Pharmacy students in their last year of school are sent to pharmacies to gain real world experience....
International audienceIntroduction: Measures for controlling antimicrobial resistance are urgently r...
Objectives: Koagulando is a game build for mobile phones to enhance the learning process of hemostas...
The literature reports difficulties from the students in learning Biochemistry due to the high densi...