This study aims to produce android-based interactive learning media for data presentation material in class VII Junior High School that is valid, practical and has a potential effect on student learning outcomes. The research used is development research (Development Research). The subjects in this study were 7th graders of SMP XX in Palembang, totaling 35 students. Based on the results of the study, it was found that the media developed was valid, practical and had a potential effect. Validity can be seen from the results of the assessment of experts (material, media, and language) who get an accumulated score of 155 from a maximum score of 168 with a percentage result of 92.26%. In the one to one stage, it was also declared valid as seen ...
The purpose of this research is produced interactive learning media used for android which will be u...
Berkembangnya teknologi informasi dan komunikasi android belum dimanfaatkan maksimal untuk menunjang...
This research was instigated by unavailability of independent learning resource in the form of Andro...
AbstractThe Purpose of this research are : 1) Android based interactive Learning Media design For Le...
Learning is all efforts made by a teacher (educator) to ensure that the learning process takes place...
Penelitian ini bertujuan untuk menghasilkan media pembelajaran interaktif berbasis android pada mate...
This research is a research and development research and development (R&D) that aims to develop inte...
The use of smartphone technology among students has not been utilized properly, because it is only u...
Basically this research is based on the learning outcomes obtained and students' understanding of th...
The purpose of this study was to determine the development of android-based interactive multimedia l...
Penelitian pengembangan ini mengembangkan media pembelajaran android, yang bertujuan untuk mengemban...
Abstract: This study aims to develop and produce android-based mathematics learning media on the sub...
Based on observations implementation of learning computer and basic network indicated only limited b...
Dalam dunia pendidikan ke terkaitan dengan kemajuan teknologi sangat erat. Dengan kemajuan teknologi...
Penelitian dan pengembangan ini bertujuan untuk menghasilkan produk berupa media pembalajaran intera...
The purpose of this research is produced interactive learning media used for android which will be u...
Berkembangnya teknologi informasi dan komunikasi android belum dimanfaatkan maksimal untuk menunjang...
This research was instigated by unavailability of independent learning resource in the form of Andro...
AbstractThe Purpose of this research are : 1) Android based interactive Learning Media design For Le...
Learning is all efforts made by a teacher (educator) to ensure that the learning process takes place...
Penelitian ini bertujuan untuk menghasilkan media pembelajaran interaktif berbasis android pada mate...
This research is a research and development research and development (R&D) that aims to develop inte...
The use of smartphone technology among students has not been utilized properly, because it is only u...
Basically this research is based on the learning outcomes obtained and students' understanding of th...
The purpose of this study was to determine the development of android-based interactive multimedia l...
Penelitian pengembangan ini mengembangkan media pembelajaran android, yang bertujuan untuk mengemban...
Abstract: This study aims to develop and produce android-based mathematics learning media on the sub...
Based on observations implementation of learning computer and basic network indicated only limited b...
Dalam dunia pendidikan ke terkaitan dengan kemajuan teknologi sangat erat. Dengan kemajuan teknologi...
Penelitian dan pengembangan ini bertujuan untuk menghasilkan produk berupa media pembalajaran intera...
The purpose of this research is produced interactive learning media used for android which will be u...
Berkembangnya teknologi informasi dan komunikasi android belum dimanfaatkan maksimal untuk menunjang...
This research was instigated by unavailability of independent learning resource in the form of Andro...