The phenomenon of online game addiction in adolescents must be balanced with high regulations so that no negative behavior occurs in adolescents. Addiction to online games triggers crime or causes the students not to do activities that should be done by them in school. This research was aimed at describing / providing an overview of the self-regulation of online game addicts on the students of SMAN 1 Rambah Rokan Hulu (a quantitative descriptive study). The sampling technique used in this research was the probability sampling technique. The sample of this research was the 85 students aged between 14-19 years old at SMA N 1 Rambah Rokan Hulu. The data analysis technique used was a descriptive analysis. The data collection technique of this r...
94 HalamanTujuan penelitian ini adalah untuk melihat hubungan antara kontrol diri dengan kecanduan g...
CRIMINOLOGY ANALYSIS ON THE IMPACT OF ONLINE GAMES IN YOUTH (STUDY OF ADOLESCENT CASE OF PAGAR RIVER...
The low student achievement is indicated because it is influenced by the level of game online and st...
Online game is one of the internet services that attracts the attention of public. The phenomenon of...
OVERVIEW OF ONLINE GAME ADDICTION IN STUDENTS Lisnawati 168110044 FACULTY OF PSYCHOLOGY RIAU ISLAM...
Game addiction is a worldwide phenomenon. This study aims to determine the relationship between onli...
Penelitian ini bertujuan untuk mengetahui adanya hubungan antara regulasi diri dengan kecenderungan ...
The incidence of online game addiction in teenagers of Indonesia is increasing every year. This lead...
The internet offers easy to use for everyone who uses it, where one of them is playing online games....
The entertainment and game features presented on the Internet (Interconnection-networkin) are social...
There are 10.15% of adolescents in Indonesia who are indicated to experience Online Game Addiction. ...
The use of online games occurs a lot among college students. Among various factors, self-regulation ...
111 HalamanPenelitian ini menggunakan kuantitatif korelasional bertujuan untuk mengetahui hubungan a...
41 Pages. To read the Indonesian version, please copy this URL: http://repository.uma.ac.id/handle/...
Penelitian ini bertujuan untuk mengetahui gambaran umum mengenai kecanduan game online yang terjadi ...
94 HalamanTujuan penelitian ini adalah untuk melihat hubungan antara kontrol diri dengan kecanduan g...
CRIMINOLOGY ANALYSIS ON THE IMPACT OF ONLINE GAMES IN YOUTH (STUDY OF ADOLESCENT CASE OF PAGAR RIVER...
The low student achievement is indicated because it is influenced by the level of game online and st...
Online game is one of the internet services that attracts the attention of public. The phenomenon of...
OVERVIEW OF ONLINE GAME ADDICTION IN STUDENTS Lisnawati 168110044 FACULTY OF PSYCHOLOGY RIAU ISLAM...
Game addiction is a worldwide phenomenon. This study aims to determine the relationship between onli...
Penelitian ini bertujuan untuk mengetahui adanya hubungan antara regulasi diri dengan kecenderungan ...
The incidence of online game addiction in teenagers of Indonesia is increasing every year. This lead...
The internet offers easy to use for everyone who uses it, where one of them is playing online games....
The entertainment and game features presented on the Internet (Interconnection-networkin) are social...
There are 10.15% of adolescents in Indonesia who are indicated to experience Online Game Addiction. ...
The use of online games occurs a lot among college students. Among various factors, self-regulation ...
111 HalamanPenelitian ini menggunakan kuantitatif korelasional bertujuan untuk mengetahui hubungan a...
41 Pages. To read the Indonesian version, please copy this URL: http://repository.uma.ac.id/handle/...
Penelitian ini bertujuan untuk mengetahui gambaran umum mengenai kecanduan game online yang terjadi ...
94 HalamanTujuan penelitian ini adalah untuk melihat hubungan antara kontrol diri dengan kecanduan g...
CRIMINOLOGY ANALYSIS ON THE IMPACT OF ONLINE GAMES IN YOUTH (STUDY OF ADOLESCENT CASE OF PAGAR RIVER...
The low student achievement is indicated because it is influenced by the level of game online and st...