The aim of this research is to know a significant effect on students’ vocabulary mastery by using mobile gaming. Mobile gaming is a media to make students to be increased and improving their English vocabulary. Problems of the research are as in following ; their lack of vocabulary might be caused by the teacher who does not find the best ways of teaching vocabulary in order to be recorded longer in students mind so, by using mobile gaming the researcher wants to find out whether is a significant effect on students’ vocabulary mastery after using mobile gaming as a media. This research is a quasi experimental research. It consists of two classes, VII-2 as the experimental class and VII-3 as the control class by doing pre-test and post-test ...
This study aimed at identifying the effect of the mobile gaming in the mathematical achievement amon...
This study aimed at identifying the effect of the mobile gaming in the mathematical achievement amon...
[[abstract]]Goal: The use of mobile game-based learning with a mobile app in higher education aims t...
Vocabulary is one basic component to be mastered. It is reasonably, remembering that the four langua...
This paper is based on a research on students' vocabulary mastery at the first grade students of Jun...
This study focused on the potential for building 25 high-school students’ word knowledge by using a ...
The purpose of this study was to explore whether students’ vocabulary learning can be improved via m...
This research was “Improving collage Students’ Vocabulary by Using the Sims mobile game in Malang”. ...
Teaching English for English students of Unipa Kampus Blitar is based on vocabulary approach that in...
This study aims to identify the effect of using an educational program based on the use of electroni...
This study described about developing vocabulary game for young learners by using android platform: ...
Fidhliya Akrima, 2023 The Effect Of Online Game Mobile Legends On Students’ English Vocabulary Mast...
Knowing that education is a part of important element in economic growth, this research was focused ...
Fidhliya Akrima, 2023 The Effect Of Online Game Mobile Legends On Students’ English Vocabulary Mast...
This study aims to find out whether there is a significant relationship between students' English m...
This study aimed at identifying the effect of the mobile gaming in the mathematical achievement amon...
This study aimed at identifying the effect of the mobile gaming in the mathematical achievement amon...
[[abstract]]Goal: The use of mobile game-based learning with a mobile app in higher education aims t...
Vocabulary is one basic component to be mastered. It is reasonably, remembering that the four langua...
This paper is based on a research on students' vocabulary mastery at the first grade students of Jun...
This study focused on the potential for building 25 high-school students’ word knowledge by using a ...
The purpose of this study was to explore whether students’ vocabulary learning can be improved via m...
This research was “Improving collage Students’ Vocabulary by Using the Sims mobile game in Malang”. ...
Teaching English for English students of Unipa Kampus Blitar is based on vocabulary approach that in...
This study aims to identify the effect of using an educational program based on the use of electroni...
This study described about developing vocabulary game for young learners by using android platform: ...
Fidhliya Akrima, 2023 The Effect Of Online Game Mobile Legends On Students’ English Vocabulary Mast...
Knowing that education is a part of important element in economic growth, this research was focused ...
Fidhliya Akrima, 2023 The Effect Of Online Game Mobile Legends On Students’ English Vocabulary Mast...
This study aims to find out whether there is a significant relationship between students' English m...
This study aimed at identifying the effect of the mobile gaming in the mathematical achievement amon...
This study aimed at identifying the effect of the mobile gaming in the mathematical achievement amon...
[[abstract]]Goal: The use of mobile game-based learning with a mobile app in higher education aims t...