Game-Based Learning (GBL) has become extensively used in Technology-Enhanced Learning (TEL) as a substitute for traditional education methods. Moreover, research has been done in this field proves that it’s very interesting for Learning Game (LG) designers to integrate the latest technologies in order to augment GBL efficiency and to reach more learners. On the other hand, context awareness and adaptation are a crucial aspect in mobile game-based learning. It is thus necessary to place at the disposal of the learner player an adaptive mobile game based learning according to the context. However, the contextualisation in the training is not easy to reach. The diversity of mobile technologies and dynam-ics in mobile environments complicate th...
During the past years, ubiquitous computing has influenced Technology-enhanced Learning. This is wid...
able to accommodate activity’s formal purposes as a critical factor when designing for ‘location-bas...
In the last decade, a huge number of studies on game-based learning have revolutionized education an...
Game-Based Learning (GBL) has become extensively used in Technology-Enhanced Learning (TEL) as a sub...
Mobile Learning (also known as m-learning) and game based learning (GBL) are two important elements ...
Abstract- Ubiquitous learning is an innovative approach that combines mobile learning and context-aw...
[[abstract]]Ubiquitous learning is an innovative approach that combines mobile learning and context-...
*Corresponding author Abstract: Ubiquitous learning is an innovative approach that combines mobile l...
NoA mobile language learning system is implemented using an adventure game. The primary emphasis is ...
When the traditional "one size fits all" approach is used in designing educational games, the game c...
This paper describes the technological environment and pedagogical frameworks underpinning the devel...
Ternier, S., De Jong, T., & Kelle, S. (2009). Context based games for mobile learning. Presentation ...
The goal of this paper is to explore how game-based experiences can be leveraged through mobile tech...
[[abstract]]In this paper, we present a multi-agent based context-aware mobile educational game that...
Mobile learning and educational gaming are two trends that are rapidly having an increasing impact i...
During the past years, ubiquitous computing has influenced Technology-enhanced Learning. This is wid...
able to accommodate activity’s formal purposes as a critical factor when designing for ‘location-bas...
In the last decade, a huge number of studies on game-based learning have revolutionized education an...
Game-Based Learning (GBL) has become extensively used in Technology-Enhanced Learning (TEL) as a sub...
Mobile Learning (also known as m-learning) and game based learning (GBL) are two important elements ...
Abstract- Ubiquitous learning is an innovative approach that combines mobile learning and context-aw...
[[abstract]]Ubiquitous learning is an innovative approach that combines mobile learning and context-...
*Corresponding author Abstract: Ubiquitous learning is an innovative approach that combines mobile l...
NoA mobile language learning system is implemented using an adventure game. The primary emphasis is ...
When the traditional "one size fits all" approach is used in designing educational games, the game c...
This paper describes the technological environment and pedagogical frameworks underpinning the devel...
Ternier, S., De Jong, T., & Kelle, S. (2009). Context based games for mobile learning. Presentation ...
The goal of this paper is to explore how game-based experiences can be leveraged through mobile tech...
[[abstract]]In this paper, we present a multi-agent based context-aware mobile educational game that...
Mobile learning and educational gaming are two trends that are rapidly having an increasing impact i...
During the past years, ubiquitous computing has influenced Technology-enhanced Learning. This is wid...
able to accommodate activity’s formal purposes as a critical factor when designing for ‘location-bas...
In the last decade, a huge number of studies on game-based learning have revolutionized education an...