Augmented reality plays an important role in cultural heritage and education. The magic effect of 3D animated objects can enhance students’ interest, attention and engagement in school subjects. Moreover, augmented reality can help understand spatial concepts and the working principles of complex mechanical components. In such context, machines designed by Leonardo Da Vinci are a perfect case study for augmented reality technologies. This paper presents a mobile augmented reality application developed for an exhibit on Leonardo’s inventions: it shows the overall structure and the working principles of some machines recognized on the pages of the Atlantic Codex. We used Blender to design the animated 3D models of the machines and the ARToolk...
The utilization of mobile augmented reality to display gallery artworks or museum content in novel w...
Already used in very specific areas such as in military and medical or academic research, in 2009 th...
Augmented Reality (AR) technology is stepping into mass markets and everyday usage. While the techno...
The continuous development of the digital three-dimensional representation now offers new tools and ...
Augmented and Virtual reality proved to be valuable solutions to convey contents in a more appealing...
Virtual representations are quite widely used in higher education to visualize a design model or sim...
This paper presents an Augmented Reality (AR) project for the curation of virtual museum ‘takeouts’ ...
The exhibition Think with Your Hands offers a new way to look at illustrations and sketchbooks. It...
Augmented Reality (AR), a computer science field considered by many as a subfield of the broader con...
Even today, the scientific research of multimedia applied to museum education is almost completely t...
The article describes the use of augmented reality technologies in the modern educational process to...
International audienceAugmented Reality (AR), a computer science field considered by many as a subfi...
Combining mobile technologies with Augmented Reality (AR) has recently enabled the ubiquity of AR te...
The article describes the use of augmented reality technologies in the modern educational process to...
Several mobile augmented reality (AR) applications are rapidly growing especially those with educati...
The utilization of mobile augmented reality to display gallery artworks or museum content in novel w...
Already used in very specific areas such as in military and medical or academic research, in 2009 th...
Augmented Reality (AR) technology is stepping into mass markets and everyday usage. While the techno...
The continuous development of the digital three-dimensional representation now offers new tools and ...
Augmented and Virtual reality proved to be valuable solutions to convey contents in a more appealing...
Virtual representations are quite widely used in higher education to visualize a design model or sim...
This paper presents an Augmented Reality (AR) project for the curation of virtual museum ‘takeouts’ ...
The exhibition Think with Your Hands offers a new way to look at illustrations and sketchbooks. It...
Augmented Reality (AR), a computer science field considered by many as a subfield of the broader con...
Even today, the scientific research of multimedia applied to museum education is almost completely t...
The article describes the use of augmented reality technologies in the modern educational process to...
International audienceAugmented Reality (AR), a computer science field considered by many as a subfi...
Combining mobile technologies with Augmented Reality (AR) has recently enabled the ubiquity of AR te...
The article describes the use of augmented reality technologies in the modern educational process to...
Several mobile augmented reality (AR) applications are rapidly growing especially those with educati...
The utilization of mobile augmented reality to display gallery artworks or museum content in novel w...
Already used in very specific areas such as in military and medical or academic research, in 2009 th...
Augmented Reality (AR) technology is stepping into mass markets and everyday usage. While the techno...