This research is a type of Research and Development (R&D) research that tests the validity, practicality, and effectiveness of Math Set Game media. Math Set Game media is a medium developed in the learning of students of mathematical set materials and one of the digital learning media by utilizing RPG Maker MV media as the basic system in its development. The development model used in this research is the ADDIE development model, which consists of Analysis, Design, Development, Implementation, and Evaluation. The data obtained from this study is quantitative data obtained from the results of expert review materials, the results of media expert reviews, student response results, and the results of critical thinking skills tests of students a...
This research is an R and D research. The product developed was a ludo math game learning media usin...
This research aimed to produce an educational game and to describe the effectiveness of the produced...
This study aims to determine the effect of the team games tournament (TGT) learning model with the c...
Mathematical reasoning is a modern learning media that is suitable for improving mathematical reason...
This study aims to develop game learning media with the aim of making students enjoy learning mathem...
Gamification is a strategy for involving students by incorporating game elements into the learning p...
This research purposed to increasing cognitive learning outcomes and involvement level of Mountainvi...
This research purposed to increasing cognitive learning outcomes and involvement level of Mountainvi...
This research is motivated by the students' low mathematical creative thinking abilities. The purpos...
Conceptual understanding is an understanding that is built from factual knowledge or examples to und...
Games are one of the entertainments that are often and in demand by many children, especially those ...
The research aim of this study are (1) to determine the development of mathematics teaching material...
Some of the android-based mobile game genres that are currently very popular such as adventure, firs...
This study aims to determine the effectiveness and attractiveness of using game application media to...
This research aims to: 1) produce interactive learning multimedia based on the feasible make a match...
This research is an R and D research. The product developed was a ludo math game learning media usin...
This research aimed to produce an educational game and to describe the effectiveness of the produced...
This study aims to determine the effect of the team games tournament (TGT) learning model with the c...
Mathematical reasoning is a modern learning media that is suitable for improving mathematical reason...
This study aims to develop game learning media with the aim of making students enjoy learning mathem...
Gamification is a strategy for involving students by incorporating game elements into the learning p...
This research purposed to increasing cognitive learning outcomes and involvement level of Mountainvi...
This research purposed to increasing cognitive learning outcomes and involvement level of Mountainvi...
This research is motivated by the students' low mathematical creative thinking abilities. The purpos...
Conceptual understanding is an understanding that is built from factual knowledge or examples to und...
Games are one of the entertainments that are often and in demand by many children, especially those ...
The research aim of this study are (1) to determine the development of mathematics teaching material...
Some of the android-based mobile game genres that are currently very popular such as adventure, firs...
This study aims to determine the effectiveness and attractiveness of using game application media to...
This research aims to: 1) produce interactive learning multimedia based on the feasible make a match...
This research is an R and D research. The product developed was a ludo math game learning media usin...
This research aimed to produce an educational game and to describe the effectiveness of the produced...
This study aims to determine the effect of the team games tournament (TGT) learning model with the c...