Mathematics is a subject that is always taught at every level of education. However, many students still think mathematics is complex and boring. The problem that arises is that it is difficult for students to understand the concept of trigonometry, so 60% of student learning outcomes are still below the KKM. This is due to the lack of student motivation in learning mathematics. Teachers must create creative and fun learning innovations based on these problems using interactive learning media. This study aims to develop interactive learning media that are feasible, practical, and effective. The type of research carried out is research and development with a 4D model by Thiagarajan. It consists of define, design, develop, and disseminate. Th...
This research is motivated by the non-optimal increasing use of smartphones among students with the ...
This study aims to determine the effect of the use of Interactive Learning Media on the mathematical...
This research is motivated by the non-optimal increasing use of smartphones among students with the ...
Mathematics is a subject that is always taught at every level of education. However, many students s...
Mathematics is a subject that is always taught at every level of education. However, many students s...
In the learning process, multimedia has not yet been used much. Interesting multimedia is required t...
This research aims at 1) developing interactive media for mathematics learning by using Adobe Flash ...
Learning media is a help assistant for students to understand mathematics concept. Sometimes textboo...
The purpose of this study is: 1) describe characteristics of instructional media in teaching Math Cl...
Learning media is a medium, or forum that can be used to stimulate thoughts, feelings, concerns, and...
Learning media is a medium, or forum that can be used to stimulate thoughts, feelings, concerns, and...
Interactive learning media are currently being encouraged to go hand in hand with the rapid industri...
Learning media is a medium, or forum that can be used to stimulate thoughts, feelings, concerns, and...
The use of technology in mathematics instruction is intended to help develop a constructivist-based ...
Penelitian ini bertujuan untuk mengembangkan media pembelajaran berupa alat peraga Puzzle Trigonomet...
This research is motivated by the non-optimal increasing use of smartphones among students with the ...
This study aims to determine the effect of the use of Interactive Learning Media on the mathematical...
This research is motivated by the non-optimal increasing use of smartphones among students with the ...
Mathematics is a subject that is always taught at every level of education. However, many students s...
Mathematics is a subject that is always taught at every level of education. However, many students s...
In the learning process, multimedia has not yet been used much. Interesting multimedia is required t...
This research aims at 1) developing interactive media for mathematics learning by using Adobe Flash ...
Learning media is a help assistant for students to understand mathematics concept. Sometimes textboo...
The purpose of this study is: 1) describe characteristics of instructional media in teaching Math Cl...
Learning media is a medium, or forum that can be used to stimulate thoughts, feelings, concerns, and...
Learning media is a medium, or forum that can be used to stimulate thoughts, feelings, concerns, and...
Interactive learning media are currently being encouraged to go hand in hand with the rapid industri...
Learning media is a medium, or forum that can be used to stimulate thoughts, feelings, concerns, and...
The use of technology in mathematics instruction is intended to help develop a constructivist-based ...
Penelitian ini bertujuan untuk mengembangkan media pembelajaran berupa alat peraga Puzzle Trigonomet...
This research is motivated by the non-optimal increasing use of smartphones among students with the ...
This study aims to determine the effect of the use of Interactive Learning Media on the mathematical...
This research is motivated by the non-optimal increasing use of smartphones among students with the ...