International audienceEven if optical correlates of self-motion velocity have already been identified, their contribution to the control of displacement velocity remains to be established. In this study, we used a virtual reality set-up coupled to a treadmill to test the role of both Global Optic Flow Rate (GOFR) and Edge Rate (ER) in the regulation of walking velocity. Participants were required to walk at a constant velocity, corresponding to their preferred walking velocity, while eye height and texture density were manipulated. This manipulation perturbed the natural relationship between the actual walking velocity and its optical specification by GOFR and ER, respectively. Results revealed that both these sources of information are ind...
Walking-In-Place (WIP) techniques make it possible to facilitate relatively natural locomotion withi...
There is a discrepancy between the ability to correctly match the gains of visual and motor speed in...
Perceived velocity and smooth-pursuit eye movements for drifting gratings were shown to involve diff...
International audienceWhile it has been shown that the Global Optic Flow Rate (GOFR) is used in the ...
Virtual reality environments have been used to show the importance of perception of self-motion in c...
We considered how non-visual signals that accompany walking might influence the visual processing of...
It is typically assumed that basic features of human gait are determined by purely biomechanical fac...
Balance control in different environments requires coordination between a wide range of sensorimotor...
When a person is instructed to walk at a comfortable speed, their actual walking speed is influenced...
The question of how perceptions differ between VR and the real world has far reaching implications f...
Studies of locomotion in virtual environments assume that correct geometric principles define the re...
Background: In a previous study it was observed that participants increase their walking speed durin...
Optic Flow (OF) plays an important role in human locomotion and manipulation of OF characteristics c...
Moringing Talk Session: Perception and action: LocomotionAlthough previous studies have shown that o...
The perceptual-motor calibration of human locomotion can be manipulated by exposure to an environmen...
Walking-In-Place (WIP) techniques make it possible to facilitate relatively natural locomotion withi...
There is a discrepancy between the ability to correctly match the gains of visual and motor speed in...
Perceived velocity and smooth-pursuit eye movements for drifting gratings were shown to involve diff...
International audienceWhile it has been shown that the Global Optic Flow Rate (GOFR) is used in the ...
Virtual reality environments have been used to show the importance of perception of self-motion in c...
We considered how non-visual signals that accompany walking might influence the visual processing of...
It is typically assumed that basic features of human gait are determined by purely biomechanical fac...
Balance control in different environments requires coordination between a wide range of sensorimotor...
When a person is instructed to walk at a comfortable speed, their actual walking speed is influenced...
The question of how perceptions differ between VR and the real world has far reaching implications f...
Studies of locomotion in virtual environments assume that correct geometric principles define the re...
Background: In a previous study it was observed that participants increase their walking speed durin...
Optic Flow (OF) plays an important role in human locomotion and manipulation of OF characteristics c...
Moringing Talk Session: Perception and action: LocomotionAlthough previous studies have shown that o...
The perceptual-motor calibration of human locomotion can be manipulated by exposure to an environmen...
Walking-In-Place (WIP) techniques make it possible to facilitate relatively natural locomotion withi...
There is a discrepancy between the ability to correctly match the gains of visual and motor speed in...
Perceived velocity and smooth-pursuit eye movements for drifting gratings were shown to involve diff...