This study discussed the development of learning media for material bangun ruang sisi datar yang berbasis Augmented Reality. Augmented Reality was a technology that combined 2D or 3D virtual objects into a real object. This study aimed to produce media Kartu Bangun Ruang Sisi Datar Berbasis Augmented Reality which aimed to see the validity, practicality, and effectiveness of the media in the learning process of eighth-grade students of SMP Negeri 10 Sungai Kakap and to assist students in learning mathematics on the material media Kartu Bangun Ruang Sisi Datar berbasis Agumented Reality.This study uses the ADDIE development design model, which consists of five main stages, namely, analysis design, development, implementation, and evaluatio...
This research aims to design Learning Media Introduction to Computer Devices Using Augmented Reality...
Penelitian ini dilatarbelakangi oleh kesulitan siswa dalam pembelajaran matematika pada materi geome...
Penelitian ini bertujuan menghasilkan media pembelajaran berbasis teknologi Augmented Reality pada m...
This development research aims to develop applications based on augmented reality as a medium of lea...
Media pembelajaran merupakan hal sentral dalam menentukan hakikat pembelajaran. Aplikasi program ber...
Learning media is a tool for educators to make it easier to convey learning to students, both physic...
In this study, researchers developed augmented reality-based learning media for science subjects. Th...
Abstract: This research aims to determine the effect of learning media based on Augmented Reality to...
Dalam memahami konsep bangun ruang visualisasi sangat diperlukan dalam menunjang kegiatan guru dalam...
Learning media is a tool for educators to make it easier to convey learning to students, both physic...
This research is motivated by the development of science and technology in the 21st century, especia...
The use of learning media at all levels of education in North Maluku is still quite simple, so an ef...
The Effectiveness of Augmented Reality (AR) in Elementary School Science Learning Concepts. This st...
This research was conducted due to field observations indicating that online learning required educa...
This study aims to develop an augmented reality (AR) learning media to improve the mathematical spat...
This research aims to design Learning Media Introduction to Computer Devices Using Augmented Reality...
Penelitian ini dilatarbelakangi oleh kesulitan siswa dalam pembelajaran matematika pada materi geome...
Penelitian ini bertujuan menghasilkan media pembelajaran berbasis teknologi Augmented Reality pada m...
This development research aims to develop applications based on augmented reality as a medium of lea...
Media pembelajaran merupakan hal sentral dalam menentukan hakikat pembelajaran. Aplikasi program ber...
Learning media is a tool for educators to make it easier to convey learning to students, both physic...
In this study, researchers developed augmented reality-based learning media for science subjects. Th...
Abstract: This research aims to determine the effect of learning media based on Augmented Reality to...
Dalam memahami konsep bangun ruang visualisasi sangat diperlukan dalam menunjang kegiatan guru dalam...
Learning media is a tool for educators to make it easier to convey learning to students, both physic...
This research is motivated by the development of science and technology in the 21st century, especia...
The use of learning media at all levels of education in North Maluku is still quite simple, so an ef...
The Effectiveness of Augmented Reality (AR) in Elementary School Science Learning Concepts. This st...
This research was conducted due to field observations indicating that online learning required educa...
This study aims to develop an augmented reality (AR) learning media to improve the mathematical spat...
This research aims to design Learning Media Introduction to Computer Devices Using Augmented Reality...
Penelitian ini dilatarbelakangi oleh kesulitan siswa dalam pembelajaran matematika pada materi geome...
Penelitian ini bertujuan menghasilkan media pembelajaran berbasis teknologi Augmented Reality pada m...