This paper presents a system for simulating human behaviour in built heritage artefacts aimed at supporting the decision-making processes for their possible re-use. Its goal is to predict the mutual influence between the occupancy phenomena and the architectural heritage environment, in order to optimise the balance between efficiency requirements of spaces and preservation needs of the heritage artefact. The proposed system is based on the integration of a BIM environment with a game engine that allows the modelling of the built environment and the simulation of its use phenomena at the same time. A central role in the systems is played by the distribution of Artificial Intelligence among Virtual Users, process entities (the activities) an...
Since its advent, Building Information Modelling approach has been gradually extended from the sole ...
This paper presents results of the first phase of the research project “Serious Human Rescue Game” a...
This paper presents results of the first phase of the research project “Serious Human Rescue Game” a...
This paper presents a system for simulating human behaviour in built heritage artefacts aimed at sup...
l presente contributo descrive lo sviluppo di un approccio basato sul dualismo modellazione/simulazi...
During a design process, few methods allow designers to evaluate if and how the future building will...
Theories, techniques, and technologies from the field of gaming and edutainment are now gradually pe...
During a design process, few methods allow designers to evaluate if and how the future building will...
Theories, techniques, and technologies from the field of gaming and edutainment are now gradually pe...
The proposed paper explores and evaluates the integration of Building Information Modeling (BIM) and...
Managing historic buildings is a process in which workers responsible for this task require many tim...
In the study of built heritage, the potential offered by the BIM methodology finds effective applica...
In the study of built heritage, the potential offered by the BIM methodology finds effective applica...
Predicting future users’ behaviour and their activities in a building is a cardinal and highly compl...
Predicting future users’ behaviour and their activities in a building is a cardinal and highly compl...
Since its advent, Building Information Modelling approach has been gradually extended from the sole ...
This paper presents results of the first phase of the research project “Serious Human Rescue Game” a...
This paper presents results of the first phase of the research project “Serious Human Rescue Game” a...
This paper presents a system for simulating human behaviour in built heritage artefacts aimed at sup...
l presente contributo descrive lo sviluppo di un approccio basato sul dualismo modellazione/simulazi...
During a design process, few methods allow designers to evaluate if and how the future building will...
Theories, techniques, and technologies from the field of gaming and edutainment are now gradually pe...
During a design process, few methods allow designers to evaluate if and how the future building will...
Theories, techniques, and technologies from the field of gaming and edutainment are now gradually pe...
The proposed paper explores and evaluates the integration of Building Information Modeling (BIM) and...
Managing historic buildings is a process in which workers responsible for this task require many tim...
In the study of built heritage, the potential offered by the BIM methodology finds effective applica...
In the study of built heritage, the potential offered by the BIM methodology finds effective applica...
Predicting future users’ behaviour and their activities in a building is a cardinal and highly compl...
Predicting future users’ behaviour and their activities in a building is a cardinal and highly compl...
Since its advent, Building Information Modelling approach has been gradually extended from the sole ...
This paper presents results of the first phase of the research project “Serious Human Rescue Game” a...
This paper presents results of the first phase of the research project “Serious Human Rescue Game” a...