Gamification refers to the employment of gaming mechanisms for non-gaming purposes. Its aim is promoting the engagement of target users in pursuing certain goals, e.g. completing education paths. In this paper we present POLYGLOT, a gamified notebook-like programming environment. The gamification extension was built to target programming languages education, and in this work we illustrate how the approach is adaptable to text-based modelling languages. In particular, we demonstrate the use of gamification tailored to SysML v2 modelling.Each exercise is defined as a sequence of steps framed into notebook cells. On each cell submission, the POLYGLOT extension for.NET interactive runs several analyzers to gain insights of the student code befo...
Modeling is an essential and challenging activity in any engineering environment, and it requires so...
Many researchers have attempted to utilize gamification to increase student engagement, motivation a...
One of the main challenges in Dutch education are students who may not be much interested in languag...
The digital age is changing the role of educators and pushing for a paradigm shift in the education ...
Gamification, that is the use of gaming elements into non-game contexts, has gained a lot of interes...
Computer programming is a difficult subject that can only be mastered with lots of practice. It is t...
Gamification is the most active methodology utilized in the E-learning environment for teaching-lear...
For the past several years, many gamification applications have been introduced and implemented for ...
International audienceModeling is an essential and challenging activity in any engineering environme...
One of the challenges that many programming instructors face in classes is to deal with sometimes gr...
Computer programming is a complex domain both to teach and learn. This incited endeavors to find met...
With an increasing number of primary schools having programming as a mandatory subject, students and...
Conference of 5th Symposium on Conceptual Modeling Education and the 2nd International iStar Teachin...
Solving programming exercises is the best way to promote practice in computer programming courses an...
Solving programming exercises is the best way to promote practice in computer programming courses an...
Modeling is an essential and challenging activity in any engineering environment, and it requires so...
Many researchers have attempted to utilize gamification to increase student engagement, motivation a...
One of the main challenges in Dutch education are students who may not be much interested in languag...
The digital age is changing the role of educators and pushing for a paradigm shift in the education ...
Gamification, that is the use of gaming elements into non-game contexts, has gained a lot of interes...
Computer programming is a difficult subject that can only be mastered with lots of practice. It is t...
Gamification is the most active methodology utilized in the E-learning environment for teaching-lear...
For the past several years, many gamification applications have been introduced and implemented for ...
International audienceModeling is an essential and challenging activity in any engineering environme...
One of the challenges that many programming instructors face in classes is to deal with sometimes gr...
Computer programming is a complex domain both to teach and learn. This incited endeavors to find met...
With an increasing number of primary schools having programming as a mandatory subject, students and...
Conference of 5th Symposium on Conceptual Modeling Education and the 2nd International iStar Teachin...
Solving programming exercises is the best way to promote practice in computer programming courses an...
Solving programming exercises is the best way to promote practice in computer programming courses an...
Modeling is an essential and challenging activity in any engineering environment, and it requires so...
Many researchers have attempted to utilize gamification to increase student engagement, motivation a...
One of the main challenges in Dutch education are students who may not be much interested in languag...