Mesh models generated by multi view stereo (MVS) algorithms often fail to represent in an adequate manner the sharp, natural edge details of the scene. The harsh depth discontinuities of edge regions are eventually a challenging task for dense reconstruction, while vertex displacement during mesh refinement frequently leads to smoothed edges that do not coincide with the fine details of the scene. Meanwhile, 3D edges have been used for scene representation, particularly man-made built environments, which are dominated by regular planar and linear structures. Indeed, 3D edge detection and matching are commonly exploited either to constrain camera pose estimation, or to generate an abstract representation of the most salient parts of the scen...
We propose an algorithm that extracts image features that are consistent with the 3D structure of th...
This thesis contributes to the emerging field of 3D scene understanding. That is, given a 3D scene r...
We present a novel approach to 3D reconstruction which is inspired by the human visual system. This ...
Mesh models generated by multi view stereo (MVS) algorithms often fail to represent in an adequate m...
This paper presents a novel method for the reconstruction of 3D edges in multi-view stereo scenarios...
Figure 1: Our multi-view reconstruction pipeline. Starting from input images, structure-from-motion ...
Multi-View-Stereo (MVS) methods aim for the highest detail possible, however, such detail is often n...
ABSTRACT Extracting a computer model of a real scene from a sequence of views, is one of the most ch...
International audienceAbstract:In this paper, we address the problem of Multi-View Stereo (MVS) reco...
© 2015 IEEE. Multi-View-Stereo (MVS) methods aim for the highest detail possible, however, such deta...
Image-based modeling is the process of automatically acquiring geometric object and scene models fro...
Many Multi-View-Stereo algorithms extract a 3D mesh model of a scene, after fusing depth maps into a...
121 p.Thesis (Ph.D.)--University of Illinois at Urbana-Champaign, 2008.Image-based modeling is the p...
Photogrammetric techniques for weakly-textured surfaces without sufficient information about the R (...
Geometry acquisition of real-world objects by means of 3D scanning or stereo reconstruction constitu...
We propose an algorithm that extracts image features that are consistent with the 3D structure of th...
This thesis contributes to the emerging field of 3D scene understanding. That is, given a 3D scene r...
We present a novel approach to 3D reconstruction which is inspired by the human visual system. This ...
Mesh models generated by multi view stereo (MVS) algorithms often fail to represent in an adequate m...
This paper presents a novel method for the reconstruction of 3D edges in multi-view stereo scenarios...
Figure 1: Our multi-view reconstruction pipeline. Starting from input images, structure-from-motion ...
Multi-View-Stereo (MVS) methods aim for the highest detail possible, however, such detail is often n...
ABSTRACT Extracting a computer model of a real scene from a sequence of views, is one of the most ch...
International audienceAbstract:In this paper, we address the problem of Multi-View Stereo (MVS) reco...
© 2015 IEEE. Multi-View-Stereo (MVS) methods aim for the highest detail possible, however, such deta...
Image-based modeling is the process of automatically acquiring geometric object and scene models fro...
Many Multi-View-Stereo algorithms extract a 3D mesh model of a scene, after fusing depth maps into a...
121 p.Thesis (Ph.D.)--University of Illinois at Urbana-Champaign, 2008.Image-based modeling is the p...
Photogrammetric techniques for weakly-textured surfaces without sufficient information about the R (...
Geometry acquisition of real-world objects by means of 3D scanning or stereo reconstruction constitu...
We propose an algorithm that extracts image features that are consistent with the 3D structure of th...
This thesis contributes to the emerging field of 3D scene understanding. That is, given a 3D scene r...
We present a novel approach to 3D reconstruction which is inspired by the human visual system. This ...