In this paper, we explore the challenge of generating animal-like walking motions for legged robots. To this end, we propose a versatile and robust control pipeline that combines a state-of-the-art model-based controller with a data-driven technique that is commonly used in computer animation. We demonstrate the efficacy of our control framework on a variety of quadrupedal robots in simulation. We show, in particular, that our approach can automatically reproduce key characteristics of animal motions, including speed-specific gaits, unscripted footfall patterns for nonperiodic motions, and natural small variations in overall body movements
Abstract: Learning controllers that reproduce legged locomotion in nature have been a long-time goa...
Reinforcement Learning (RL) has seen many recent successes for quadruped robot control. The imitatio...
A procedural-animation-based approach which rapidly synthesize the adaptive locomotion for quadruped...
This paper develops a framework for the realistic autonomous animation and motion control of four-le...
Autonomous Animation and Control of Four-Legged Animals This paper develops a framework for the real...
grantor: University of TorontoFootprints are data structures that specify the positions, o...
Abstract—Quadrupedal animals move through their environ-ments with unmatched agility and grace. An i...
Thesis (Ph.D.)--University of Washington, 2012While the animation of humans is a well established to...
Multibody dynamic analysis (MDA) has become part of the standard toolkit used to reconstruct the bio...
© 2022 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
Multibody dynamic analysis (MDA) has become part of the standard toolkit used to reconstruct the bio...
Multibody dynamic analysis (MDA) has become part of the standard toolkit used to reconstruct the bio...
Multibody dynamic analysis (MDA) has become part of the standard toolkit used to reconstruct the bio...
Multibody dynamic analysis (MDA) has become part of the standard toolkit used to reconstruct the bio...
International audienceWe develop an integrated set of gaits and skills for a physics-based simulatio...
Abstract: Learning controllers that reproduce legged locomotion in nature have been a long-time goa...
Reinforcement Learning (RL) has seen many recent successes for quadruped robot control. The imitatio...
A procedural-animation-based approach which rapidly synthesize the adaptive locomotion for quadruped...
This paper develops a framework for the realistic autonomous animation and motion control of four-le...
Autonomous Animation and Control of Four-Legged Animals This paper develops a framework for the real...
grantor: University of TorontoFootprints are data structures that specify the positions, o...
Abstract—Quadrupedal animals move through their environ-ments with unmatched agility and grace. An i...
Thesis (Ph.D.)--University of Washington, 2012While the animation of humans is a well established to...
Multibody dynamic analysis (MDA) has become part of the standard toolkit used to reconstruct the bio...
© 2022 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
Multibody dynamic analysis (MDA) has become part of the standard toolkit used to reconstruct the bio...
Multibody dynamic analysis (MDA) has become part of the standard toolkit used to reconstruct the bio...
Multibody dynamic analysis (MDA) has become part of the standard toolkit used to reconstruct the bio...
Multibody dynamic analysis (MDA) has become part of the standard toolkit used to reconstruct the bio...
International audienceWe develop an integrated set of gaits and skills for a physics-based simulatio...
Abstract: Learning controllers that reproduce legged locomotion in nature have been a long-time goa...
Reinforcement Learning (RL) has seen many recent successes for quadruped robot control. The imitatio...
A procedural-animation-based approach which rapidly synthesize the adaptive locomotion for quadruped...