Social VR enables people to interact over distance with others in real-time. It allows remote people, typically represented as avatars, to communicate and perform activities together in a shared virtual environment, extending the capabilities of traditional social platforms like Facebook and Netflix. This paper explores the benefits and drawbacks provided by a lightweight and low-cost Social VR platform (SocialVR), in which users are captured by several cameras and reconstructed in real-time. In particular, the paper contributes with (1) the design and evaluation of an experimental protocol for Social VR experiences; (2) the report of a production workflow for this new type of media experiences; and (3) the results of experiments with both ...
Virtual Reality (VR) and 360-degree video are set to become part of the future social environment, e...
Virtual Reality (VR) is a computer-generated experience that can simulate physical presence in real ...
There is a growing need for effective remote communication, which has many positive societal impacts...
Social VR enables people to interact over distance with others in real-time. It allows remote people...
Social VR enables people to interact over distance with others in real-time. It allows remote people...
As Virtual Reality (VR) applications gain more momentum recently, the social and communication aspec...
While Virtual Reality (VR) retains industry interest, the overall market adoption of VR is still slo...
Virtual reality (VR) and 360° video are reshaping the media landscape, creating a fertile business e...
Virtual Reality (VR) and 360-degree video are reshaping the media landscape, creating a fertile busi...
VR experiences are becoming more social, but many social VR systems represent users as artificial av...
In this paper, we describe a user study in which pairs of users watch a video trailer and interact w...
While Virtual Reality applications become more multi-user experiences, mostly artificial avatars are...
© 2022 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
There is a growing need for effective remote communication, which has many positive societal impacts...
We all enjoy watching movies together. However, this is not always possible if we live apart. While ...
Virtual Reality (VR) and 360-degree video are set to become part of the future social environment, e...
Virtual Reality (VR) is a computer-generated experience that can simulate physical presence in real ...
There is a growing need for effective remote communication, which has many positive societal impacts...
Social VR enables people to interact over distance with others in real-time. It allows remote people...
Social VR enables people to interact over distance with others in real-time. It allows remote people...
As Virtual Reality (VR) applications gain more momentum recently, the social and communication aspec...
While Virtual Reality (VR) retains industry interest, the overall market adoption of VR is still slo...
Virtual reality (VR) and 360° video are reshaping the media landscape, creating a fertile business e...
Virtual Reality (VR) and 360-degree video are reshaping the media landscape, creating a fertile busi...
VR experiences are becoming more social, but many social VR systems represent users as artificial av...
In this paper, we describe a user study in which pairs of users watch a video trailer and interact w...
While Virtual Reality applications become more multi-user experiences, mostly artificial avatars are...
© 2022 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
There is a growing need for effective remote communication, which has many positive societal impacts...
We all enjoy watching movies together. However, this is not always possible if we live apart. While ...
Virtual Reality (VR) and 360-degree video are set to become part of the future social environment, e...
Virtual Reality (VR) is a computer-generated experience that can simulate physical presence in real ...
There is a growing need for effective remote communication, which has many positive societal impacts...