The thesis project presented aims to use social information in conjunction with modern AI/ML techniques to develop artificial creative societies. The main objective is to explore social creativity as it could be. The scope consists of three core aspects: adaption, intention, and evaluation. Current work exploring mechanising conceptual spaces is discussed, and future work directions are provided. The research trajectory consists of three phases. Each phase explores the core aspect concerning the individual, the field, and the domain. This work contributes new approaches toward adaptive CC systems, evaluation methods, and subsequently, the potential to inform other disciplines, such as art & design
The research on physically and socially situated artificial agents could complement and enrich compu...
Creativity is a multi-faceted phenomenon that can be observed in diverse individuals and contexts, b...
Publisher Copyright: Copyright © 2021 for this paper by its authors.To develop artificial intelligen...
Human creativity is personally, socially and culturally situated: creative individuals work within e...
This article reviews the development of computational models of creativity where social interactions...
Contains fulltext : 132144.pdf (publisher's version ) (Open Access)Since the adven...
In human society, creativity is essential for human to achieve unique performance on generating seve...
What is creativity? Generally, artefacts are labelled as creative if they are both novel and appropr...
Creative products are generally recognised as satisfying two requirements: firstly they are useful, ...
In this paper I discuss reasons for viewing creativity more as a social process than as an individua...
This paper presents the outline of experiments with a behaviour-based computational model of creativ...
In this thesis we explore the field of automated artefact generation in computational creativity wit...
This project explores the potential for using artificial intelligence (AI) in Creative Problem Solvi...
One of the goals of artificial life in the arts is to develop systems that exhibit creativity. We ar...
This work presents the design of a computational system with creative capacity, based on the synthes...
The research on physically and socially situated artificial agents could complement and enrich compu...
Creativity is a multi-faceted phenomenon that can be observed in diverse individuals and contexts, b...
Publisher Copyright: Copyright © 2021 for this paper by its authors.To develop artificial intelligen...
Human creativity is personally, socially and culturally situated: creative individuals work within e...
This article reviews the development of computational models of creativity where social interactions...
Contains fulltext : 132144.pdf (publisher's version ) (Open Access)Since the adven...
In human society, creativity is essential for human to achieve unique performance on generating seve...
What is creativity? Generally, artefacts are labelled as creative if they are both novel and appropr...
Creative products are generally recognised as satisfying two requirements: firstly they are useful, ...
In this paper I discuss reasons for viewing creativity more as a social process than as an individua...
This paper presents the outline of experiments with a behaviour-based computational model of creativ...
In this thesis we explore the field of automated artefact generation in computational creativity wit...
This project explores the potential for using artificial intelligence (AI) in Creative Problem Solvi...
One of the goals of artificial life in the arts is to develop systems that exhibit creativity. We ar...
This work presents the design of a computational system with creative capacity, based on the synthes...
The research on physically and socially situated artificial agents could complement and enrich compu...
Creativity is a multi-faceted phenomenon that can be observed in diverse individuals and contexts, b...
Publisher Copyright: Copyright © 2021 for this paper by its authors.To develop artificial intelligen...