This research aims at implementation virtual reality (VR) in online learning for the Chinese language of learning. Model learning in this research is project-based learning to support media in VR. The development of VR in online learning used the ADDIE method because this research developed a media and for using it, students have model learning as project-based learning. The target of this research is the effectiveness of using VR in online learning to improve the cognition of students. In this research, VR tested by 20 students to get data of student’s cognitive. The result of this research, VR had effective around 78% compared to without using VR
Virtual Reality is a new technology which widely used and very popular among young generation.Virtua...
This study used an online virtual environment to create and develop a Chinese learning community. Th...
The paper deals with the urgent problem of application of virtual reality in foreign language traini...
This research leads to the object of learning in network-based learning programs application of the ...
Abstract— The goal of this project is to develop a virtual reality based model for the purpose of im...
The manuscript and video of the presentation are available online at https://diglib.eg.org/xmlui/han...
The purpose of this review is to provide a thorough analysis of existing research on the implementat...
During the past decade, English language teaching has received more consideration in Vietnam than ev...
This study aims to produce and assess the feasibility of historical virtual reality video products d...
Intracultural learning has been neglected in English curricula in Taiwan since textbooks as an impor...
This present research intent to discover the implementation of Virtual Reality (VR) media in support...
The researcher conducted an experimental research of using Virtual Reality as instructional media in...
AbstractThe research objectives are: (1) analyzing the validity of virtual reality-based learning me...
This thesis describes the development and implementation of a simulation constructed in a culturally...
With the worldwide ravaging of the covid-19 epidemic, the traditional face-to-face education systems...
Virtual Reality is a new technology which widely used and very popular among young generation.Virtua...
This study used an online virtual environment to create and develop a Chinese learning community. Th...
The paper deals with the urgent problem of application of virtual reality in foreign language traini...
This research leads to the object of learning in network-based learning programs application of the ...
Abstract— The goal of this project is to develop a virtual reality based model for the purpose of im...
The manuscript and video of the presentation are available online at https://diglib.eg.org/xmlui/han...
The purpose of this review is to provide a thorough analysis of existing research on the implementat...
During the past decade, English language teaching has received more consideration in Vietnam than ev...
This study aims to produce and assess the feasibility of historical virtual reality video products d...
Intracultural learning has been neglected in English curricula in Taiwan since textbooks as an impor...
This present research intent to discover the implementation of Virtual Reality (VR) media in support...
The researcher conducted an experimental research of using Virtual Reality as instructional media in...
AbstractThe research objectives are: (1) analyzing the validity of virtual reality-based learning me...
This thesis describes the development and implementation of a simulation constructed in a culturally...
With the worldwide ravaging of the covid-19 epidemic, the traditional face-to-face education systems...
Virtual Reality is a new technology which widely used and very popular among young generation.Virtua...
This study used an online virtual environment to create and develop a Chinese learning community. Th...
The paper deals with the urgent problem of application of virtual reality in foreign language traini...