This January 1997 Chronicle of Higher Education article discusses the use of role-playing in accounting classes. The article chronicles accounting students at University of Illinois while they tackle different 'real life' situations rather than spend hours analyzing spreadsheets. Educational levels: Graduate or professional, Undergraduate lower division, Undergraduate upper division
This study explores the mediation effect of students’ perceptions toward accounting to enhance their...
A strong foundation in the basic principles of accounting is important for accounting students as th...
This paper investigates the impact of the LEGO® Serious Playsimulation technique on accounting stude...
This research is a classroom action research. The goal of conducting this research is to improve stu...
This paper examines whether role-playing provides student with learning opportunities in financial r...
This research is a classroom action research. The goal of conducting this research is to improve stu...
This research is a classroom action research. The goal of conducting this research is to improve stu...
The literature on serious games (SGs) indicates that they are very useful tools to improve the teach...
The accounting information systems course is often viewed as difficult to teach because it contains ...
<em>Accounting lesson is considered as a difficult lesson by most students in SMK/SMA. It is even so...
This paper describes the implementation of Role-Play Learning (RPL) in a bank accounting course at P...
This work is motivated by feedback received from an Accounting Advisory Board; the members were diss...
A role-playing approach that introduced "real world" cases of information systems issues in business...
This article discusses about influence of learning model of role-playing toward the competence of wr...
This study addresses the gap between accounting educators and the profession. Research indicates acc...
This study explores the mediation effect of students’ perceptions toward accounting to enhance their...
A strong foundation in the basic principles of accounting is important for accounting students as th...
This paper investigates the impact of the LEGO® Serious Playsimulation technique on accounting stude...
This research is a classroom action research. The goal of conducting this research is to improve stu...
This paper examines whether role-playing provides student with learning opportunities in financial r...
This research is a classroom action research. The goal of conducting this research is to improve stu...
This research is a classroom action research. The goal of conducting this research is to improve stu...
The literature on serious games (SGs) indicates that they are very useful tools to improve the teach...
The accounting information systems course is often viewed as difficult to teach because it contains ...
<em>Accounting lesson is considered as a difficult lesson by most students in SMK/SMA. It is even so...
This paper describes the implementation of Role-Play Learning (RPL) in a bank accounting course at P...
This work is motivated by feedback received from an Accounting Advisory Board; the members were diss...
A role-playing approach that introduced "real world" cases of information systems issues in business...
This article discusses about influence of learning model of role-playing toward the competence of wr...
This study addresses the gap between accounting educators and the profession. Research indicates acc...
This study explores the mediation effect of students’ perceptions toward accounting to enhance their...
A strong foundation in the basic principles of accounting is important for accounting students as th...
This paper investigates the impact of the LEGO® Serious Playsimulation technique on accounting stude...