The point cloud videos, thanks to the multi-view and immersive experiences, have recently attracted notable attentions from both academia and industry. Due to the high data volume, a point cloud video also raises the challenge of quality-of-experience (QoE), which is in terms of the balance between playback quality and buffering delay during the transmission under time-varying system conditions. In this paper, we propose a deep reinforcement learning (DRL) approach to optimize the expected long-term QoE for the client. Over the time horizon, the proposed approach learns to select the tiles of the corresponding video for transmissions in an iterative way. Under various settings, numerical experiments based on real throughput data traces are ...
Today, video analytics are becoming extremely popular due to the increasing need for extracting valu...
Point cloud video streaming is a fundamental application of immersive multimedia. In it, objects rep...
With the popularity of handheld devices, the development of wireless communication technology and th...
The point cloud videos, a medium for representing natural content in AR/VR with point clouds, have a...
In point cloud video streaming systems, the field of view (FoV) prediction is critical for selecting...
Volumetric video provides users with a good viewing experience of six degrees of freedom (DoF) and h...
International audienceVideo streaming has become a main contributor in an ever increasing Internet t...
Both mobile edge cloud (MEC) and software-defined networking (SDN) are technologies for next generat...
Both mobile edge cloud (MEC) and software-defined networking (SDN) are technologies for next generat...
Abstract With regard to video streaming services under wireless networks, how to improve the quality...
Recent advances in media-related technologies, including capturing and processing, have facilitated ...
In the resource scheduling of streaming Media Edge Cloud (MEC), in order to balance the cost and loa...
As we know, the video transmission traffic already constitutes 60% of Internet downlink traffic. The...
Many real-world systems require a complex abstraction of the long-term consequences of a specific co...
While many studies have been conducted to apply reinforcement learning (RL) to real world problems b...
Today, video analytics are becoming extremely popular due to the increasing need for extracting valu...
Point cloud video streaming is a fundamental application of immersive multimedia. In it, objects rep...
With the popularity of handheld devices, the development of wireless communication technology and th...
The point cloud videos, a medium for representing natural content in AR/VR with point clouds, have a...
In point cloud video streaming systems, the field of view (FoV) prediction is critical for selecting...
Volumetric video provides users with a good viewing experience of six degrees of freedom (DoF) and h...
International audienceVideo streaming has become a main contributor in an ever increasing Internet t...
Both mobile edge cloud (MEC) and software-defined networking (SDN) are technologies for next generat...
Both mobile edge cloud (MEC) and software-defined networking (SDN) are technologies for next generat...
Abstract With regard to video streaming services under wireless networks, how to improve the quality...
Recent advances in media-related technologies, including capturing and processing, have facilitated ...
In the resource scheduling of streaming Media Edge Cloud (MEC), in order to balance the cost and loa...
As we know, the video transmission traffic already constitutes 60% of Internet downlink traffic. The...
Many real-world systems require a complex abstraction of the long-term consequences of a specific co...
While many studies have been conducted to apply reinforcement learning (RL) to real world problems b...
Today, video analytics are becoming extremely popular due to the increasing need for extracting valu...
Point cloud video streaming is a fundamental application of immersive multimedia. In it, objects rep...
With the popularity of handheld devices, the development of wireless communication technology and th...