The purpose of the research described in this thesis was to develop a design methodology for Wearable Computing concepts that could potentially embody authenticity. The Wearables community, still firmly rooted in the disciplines of engineering and ergonomics, had made clear its aspirations to the mainstream market (DeVaul et al 2001). However, at this point, there was a distinct lack of qualitative studies on user perceptions of Wearable products. A review of the market research literature revealed significant consumer demand for authenticity in goods and services, and it was this need that drove the program of research.The researcher’s experience as a contemporary jeweller led her to question the positivist design processes of Wearable Com...
In this article we relate the fields of fashion, jewellery and wearable technology in terms of the e...
The mass-market fashion industry maintains complex economic structures globally. In recent years, th...
Communication-Wear is a clothing concept that augments the mobile phone by enabling expressive messa...
The purpose of the research described in this thesis was to develop a design methodology for Wearabl...
This paper presents work undertaken as part of an ongoing research programme into wearable computers...
The purpose of the research is to develop a fashion wearable design methodology that could potential...
Abstract: When designing devices that enable communication between individuals using technology, the...
University of Technology Sydney. Faculty of Design, Architecture and Building.Previous studies showi...
Taking a research-through-design with craft sensibilities approach we present design propositions in...
The design and development of playful wearable devices is a challenging and complicated problem. It ...
Taking a research-through-design with craft sensibilities approach we present design propositions in...
The field of wearable technology has extensively described the opportunities, challenges as well as ...
Conventional uses of technology are capable of influencing the direction technology advances in a so...
Wearable technology, as a new application environment for electronic and computing devices of all ki...
The aim of this research was to explore the possible integration of digital technologies and contemp...
In this article we relate the fields of fashion, jewellery and wearable technology in terms of the e...
The mass-market fashion industry maintains complex economic structures globally. In recent years, th...
Communication-Wear is a clothing concept that augments the mobile phone by enabling expressive messa...
The purpose of the research described in this thesis was to develop a design methodology for Wearabl...
This paper presents work undertaken as part of an ongoing research programme into wearable computers...
The purpose of the research is to develop a fashion wearable design methodology that could potential...
Abstract: When designing devices that enable communication between individuals using technology, the...
University of Technology Sydney. Faculty of Design, Architecture and Building.Previous studies showi...
Taking a research-through-design with craft sensibilities approach we present design propositions in...
The design and development of playful wearable devices is a challenging and complicated problem. It ...
Taking a research-through-design with craft sensibilities approach we present design propositions in...
The field of wearable technology has extensively described the opportunities, challenges as well as ...
Conventional uses of technology are capable of influencing the direction technology advances in a so...
Wearable technology, as a new application environment for electronic and computing devices of all ki...
The aim of this research was to explore the possible integration of digital technologies and contemp...
In this article we relate the fields of fashion, jewellery and wearable technology in terms of the e...
The mass-market fashion industry maintains complex economic structures globally. In recent years, th...
Communication-Wear is a clothing concept that augments the mobile phone by enabling expressive messa...