There are numerous rules and well-established guidelines to help designers with the visual appearance of interactive technologies. In contrast, when it comes to the use of sound, there is a paucity of practical information regarding design for euphony, excepting musical composition. This paper addresses this hiatus by describing a theoretically based, practical method for evaluating the design of the auditory components of interactive technologies and media. Specifically, the method involves eliciting the auditory experiences of users of these technologies and media and comparing them with what the sound designers had intended. The method has been comprehensively tested in trials involving 100 users (listeners), and the results have been de...
Sound is an emotional driver that can stimulate and shape our responses to create highly engaging an...
The perceived auditory environment is an increasingly important part of peoples everyday interactive...
peer-reviewedThis thesis examines interactive sonification, in particular the design, implementatio...
There are numerous rules and well-established guidelines to help designers with the visual appearanc...
There are numerous rules and well-established guidelines to help designers with the visual appearanc...
The perceived auditory environment is an increasingly important part of people’s everyday interactiv...
The perceived auditory environment is an increasingly important part of people’s everyday interactiv...
The perceived auditory environment is an increasingly important part of people’s everyday interactiv...
This paper argues for new approaches to the design of sound for contemporary interactive technologie...
A major problem when tackling any audio design problem aimed at conveying important and informative ...
This paper argues for new approaches to the design of sound for contemporary interactive technologie...
The perceived auditory environment is an increasingly important part of peoples everyday interactive...
The perceived auditory environment is an increasingly important part of peoples everyday interactive...
The perceived auditory environment is an increasingly important part of peoples everyday interactive...
Sound is an emotional driver that can stimulate and shape our responses to create highly engaging an...
Sound is an emotional driver that can stimulate and shape our responses to create highly engaging an...
The perceived auditory environment is an increasingly important part of peoples everyday interactive...
peer-reviewedThis thesis examines interactive sonification, in particular the design, implementatio...
There are numerous rules and well-established guidelines to help designers with the visual appearanc...
There are numerous rules and well-established guidelines to help designers with the visual appearanc...
The perceived auditory environment is an increasingly important part of people’s everyday interactiv...
The perceived auditory environment is an increasingly important part of people’s everyday interactiv...
The perceived auditory environment is an increasingly important part of people’s everyday interactiv...
This paper argues for new approaches to the design of sound for contemporary interactive technologie...
A major problem when tackling any audio design problem aimed at conveying important and informative ...
This paper argues for new approaches to the design of sound for contemporary interactive technologie...
The perceived auditory environment is an increasingly important part of peoples everyday interactive...
The perceived auditory environment is an increasingly important part of peoples everyday interactive...
The perceived auditory environment is an increasingly important part of peoples everyday interactive...
Sound is an emotional driver that can stimulate and shape our responses to create highly engaging an...
Sound is an emotional driver that can stimulate and shape our responses to create highly engaging an...
The perceived auditory environment is an increasingly important part of peoples everyday interactive...
peer-reviewedThis thesis examines interactive sonification, in particular the design, implementatio...