International audienceIn binary images, the distance transformation (DT) and the geometrical skeleton extraction are classic tools for shape analysis. In this paper, we present time optimal algorithms to solve the reverse Euclidean distance transformation and the reversible medial axis extraction problems for $d$-dimensional images. We also present a $d$-dimensional medial axis filtering process that allows us to control the quality of the reconstructed shape
Abstract—A sequential algorithm is presented for computing the exact Euclidean distance transform (D...
International audienceIn this article, we propose to adapt the concept of medialaxis (MA), largely s...
In this paper, we propose an efficient algorithm, i.e., PBEDT, for short, to compute the exact Eucli...
International audienceIn binary images, the distance transformation (DT) and the geometrical skeleto...
International audienceIn this paper, we present optimal in time algorithms to compute the distance t...
AbstractThe medial axis is a classical representation of digital objects widely used in many applica...
Abstract: The medial axis of an image pattern is the loci of all inscribed disks that touch two or m...
The medial-axis transform (MAT), also called skeleton, is a shape abstraction proposed by computer v...
A general algorithm for computing Euclidean skeletons of 3D data sets in linear time is presented. T...
A general algorithm for computing Euclidean skeletons of 3D data sets in linear time is presented. T...
A general algorithm for computing euclidean skeletons of 2D and 3D data sets in linear time is prese...
The notion of skeleton plays a major role in shape analysis. Some usually desirable characteristics ...
Although medial axis transform is introduced as a shape description for many engineering application...
A method for robust and efficient medial axis transform (MAT) of arbitrary domains using distance so...
Shape representation is a fundamental topic in geometric modeling, which is ubiquitous in computer g...
Abstract—A sequential algorithm is presented for computing the exact Euclidean distance transform (D...
International audienceIn this article, we propose to adapt the concept of medialaxis (MA), largely s...
In this paper, we propose an efficient algorithm, i.e., PBEDT, for short, to compute the exact Eucli...
International audienceIn binary images, the distance transformation (DT) and the geometrical skeleto...
International audienceIn this paper, we present optimal in time algorithms to compute the distance t...
AbstractThe medial axis is a classical representation of digital objects widely used in many applica...
Abstract: The medial axis of an image pattern is the loci of all inscribed disks that touch two or m...
The medial-axis transform (MAT), also called skeleton, is a shape abstraction proposed by computer v...
A general algorithm for computing Euclidean skeletons of 3D data sets in linear time is presented. T...
A general algorithm for computing Euclidean skeletons of 3D data sets in linear time is presented. T...
A general algorithm for computing euclidean skeletons of 2D and 3D data sets in linear time is prese...
The notion of skeleton plays a major role in shape analysis. Some usually desirable characteristics ...
Although medial axis transform is introduced as a shape description for many engineering application...
A method for robust and efficient medial axis transform (MAT) of arbitrary domains using distance so...
Shape representation is a fundamental topic in geometric modeling, which is ubiquitous in computer g...
Abstract—A sequential algorithm is presented for computing the exact Euclidean distance transform (D...
International audienceIn this article, we propose to adapt the concept of medialaxis (MA), largely s...
In this paper, we propose an efficient algorithm, i.e., PBEDT, for short, to compute the exact Eucli...