We develop a distributed poly-square mapping algorithm for large-scale 2D geometric regions, which is suitable for generating huge quadrilateral meshes in parallel using computer clusters. Our approach adopts a divide-and-conquer strategy based on domain decomposition. We first partition the data into solvable subregions, balancing their size, geometry, and communication cost; then, poly-square maps will be solved on subregions; these maps are finally merged and optimized globally through a multi-pass optimization algorithm. We demonstrate that our meshing framework can handle very big and complex geometric datasets using high performance clusters efficiently and generate high-quality semi-structured quad meshes
We investigate here problems of unstructured quadrilateral mesh generation for polygonal domains, wi...
In this paper, we present an approach for managing very large three-dimensional polygonal models in ...
Creating high-quality quad meshes from triangulated surfaces is a highly nontrivial task that necess...
We develop a distributed algorithm to compute feature-aligned poly-square maps for large-scale 2D ge...
We develop a partitioning algorithm to decompose complex 2D data into small and simple subregions su...
AbstractWe develop a partitioning algorithm to decompose complex 2D data into small simple subregion...
We develop a partitioning algorithm to decompose complex 2D data into small simple subregions for ef...
We propose a new strategy for the parallelization of mesh processing algorithms. Our main contributi...
Geometric modeling is a fundamental and critical problem for many computer graphic and computer visi...
Mesh generation is a fundamental and critical problem in geometric data modeling and processing. In ...
A parallel distributed approach to refine a mesh while preserving the curvature of a target geometry...
AbstractWe devise a strategy in order to generate large-size adapted anisotropic meshes O(108 −109) ...
Abstract—Many natural and man-made objects consist of simple primitives, similar components, and var...
Polycube mapping can provide regular and global parametric representations for general solid models....
In this paper, we present a new algorithm for all-quad meshing of non-convex domains, with connected...
We investigate here problems of unstructured quadrilateral mesh generation for polygonal domains, wi...
In this paper, we present an approach for managing very large three-dimensional polygonal models in ...
Creating high-quality quad meshes from triangulated surfaces is a highly nontrivial task that necess...
We develop a distributed algorithm to compute feature-aligned poly-square maps for large-scale 2D ge...
We develop a partitioning algorithm to decompose complex 2D data into small and simple subregions su...
AbstractWe develop a partitioning algorithm to decompose complex 2D data into small simple subregion...
We develop a partitioning algorithm to decompose complex 2D data into small simple subregions for ef...
We propose a new strategy for the parallelization of mesh processing algorithms. Our main contributi...
Geometric modeling is a fundamental and critical problem for many computer graphic and computer visi...
Mesh generation is a fundamental and critical problem in geometric data modeling and processing. In ...
A parallel distributed approach to refine a mesh while preserving the curvature of a target geometry...
AbstractWe devise a strategy in order to generate large-size adapted anisotropic meshes O(108 −109) ...
Abstract—Many natural and man-made objects consist of simple primitives, similar components, and var...
Polycube mapping can provide regular and global parametric representations for general solid models....
In this paper, we present a new algorithm for all-quad meshing of non-convex domains, with connected...
We investigate here problems of unstructured quadrilateral mesh generation for polygonal domains, wi...
In this paper, we present an approach for managing very large three-dimensional polygonal models in ...
Creating high-quality quad meshes from triangulated surfaces is a highly nontrivial task that necess...