International audienceThis paper explores a sketch-based interface for quickly yet accurately creating visually realistic hair for virtual characters. Recently, physically-based models have proved successful for generating a wide variety of hair types, but they do not provide a straightforward method for designing target hairstyles. The contribution of this paper is to propose a user-friendly method for controlling such a physically-based model, requiring no specific knowledge of mechanics or hair styling: the user sketches example hair strands over a side view of the character's head, or alternatively annotates a picture of real hair viewed from the side serving as a reference. We show how the sketch can be used to infer the geometric and ...
Natural-looking hair is a key component for presenting believable virtual hu- mans, because the head...
Abstract User interaction with animated hair is desirable for various applications but difficult bec...
This paper presents a simple Physics model to animate human hair modeled in 2D strips in real time. ...
International audienceThis paper explores a sketch-based interface for quickly yet accurately creati...
International audienceThis chapter presents a different use of sketch-based modeling, namely the mod...
Physically based simulation of human hair is a well studied and well known problem. But the "pure" p...
In this paper we present an effective method for modeling realistic curly hairstyles, taking into ac...
Techniques to simulate hair in virtual humans focus on hair modeling, hair animation and hair render...
Hair designing is one of crucial components of the hair simulation tasks. The efficiency of hair mod...
Despite the importance of hair for characters in games, the process for creating realistic looking r...
This paper presents an intuitive sketching interface for interactive hairstyle design, made possible...
International audienceRealistic hair modeling is a fundamental part of creating virtual humans in co...
We present a method for realistic, real-time simulation of human hair, which is suitable for the use...
Abstract − Shaping realistic hairstyles for digital characters is a difficult, long and tedious task...
Due to the recent wide spread use of virtual characters in many elds of the entertainment industry, ...
Natural-looking hair is a key component for presenting believable virtual hu- mans, because the head...
Abstract User interaction with animated hair is desirable for various applications but difficult bec...
This paper presents a simple Physics model to animate human hair modeled in 2D strips in real time. ...
International audienceThis paper explores a sketch-based interface for quickly yet accurately creati...
International audienceThis chapter presents a different use of sketch-based modeling, namely the mod...
Physically based simulation of human hair is a well studied and well known problem. But the "pure" p...
In this paper we present an effective method for modeling realistic curly hairstyles, taking into ac...
Techniques to simulate hair in virtual humans focus on hair modeling, hair animation and hair render...
Hair designing is one of crucial components of the hair simulation tasks. The efficiency of hair mod...
Despite the importance of hair for characters in games, the process for creating realistic looking r...
This paper presents an intuitive sketching interface for interactive hairstyle design, made possible...
International audienceRealistic hair modeling is a fundamental part of creating virtual humans in co...
We present a method for realistic, real-time simulation of human hair, which is suitable for the use...
Abstract − Shaping realistic hairstyles for digital characters is a difficult, long and tedious task...
Due to the recent wide spread use of virtual characters in many elds of the entertainment industry, ...
Natural-looking hair is a key component for presenting believable virtual hu- mans, because the head...
Abstract User interaction with animated hair is desirable for various applications but difficult bec...
This paper presents a simple Physics model to animate human hair modeled in 2D strips in real time. ...