International audienceTo remain an attractive model, skeleton-based implicit surfaces have to allow the design and display of shapes at interactive rates. This paper focuses on surfaces whose skeletons are graphs of interconnected curves. We present subdivision-curve primitives that rely on convolution for generating bulge-free and crease-free implicit surfaces. These surfaces are efficiently yet correctly displayed using local meshes around each curve that locally overlap in blending regions. Subdivision-curve primitives offer a practical solution to the unwanted-blending problem that ensures $C^1$ continuity everywhere. Moreover, they can be used to generate representations at different levels of detail, enabling the interactive display o...
Conference Name:2013 6th International Congress on Image and Signal Processing, CISP 2013. Conferenc...
Surfaces play an important role in three-dimensional computer aided geometric design (CAGD). Flat fa...
We present a new shape representation, the multi-level partition of unity implicit surface, that all...
International audienceTo remain an attractive model, skeleton-based implicit surfaces have to allow ...
International audienceTo remain an attractive model, skeleton-based implicit surfaces have to allow ...
International audienceInteractive implicit modelling with complex skeletons was recently improved wi...
International audienceRecent work has shown that implicit modeling using levels of details (LODs) is...
Recent research has demonstrated the effectiveness of complex skeletal primitives such as subdivisio...
International audienceRecent research has demonstrated the effectiveness of complex skeletal primiti...
This paper presents DigitalSculpture, an interactive sculpting framework founded upon iso-surfaces e...
The article presents algorithms for rendering the intersection curves of implicit surfaces. The algo...
An interactive modeling system for implicit curves is presented. Unlike other interactive algorithms...
We discuss the polygonization and rendering of implicit surfaces through the adaptive subdivision of...
We discuss the polygonisation and rendering of implicit surfaces through the adaptive subdivision of...
International audienceConvolution Surfaces is a class of implicit surfaces that was introduced in Co...
Conference Name:2013 6th International Congress on Image and Signal Processing, CISP 2013. Conferenc...
Surfaces play an important role in three-dimensional computer aided geometric design (CAGD). Flat fa...
We present a new shape representation, the multi-level partition of unity implicit surface, that all...
International audienceTo remain an attractive model, skeleton-based implicit surfaces have to allow ...
International audienceTo remain an attractive model, skeleton-based implicit surfaces have to allow ...
International audienceInteractive implicit modelling with complex skeletons was recently improved wi...
International audienceRecent work has shown that implicit modeling using levels of details (LODs) is...
Recent research has demonstrated the effectiveness of complex skeletal primitives such as subdivisio...
International audienceRecent research has demonstrated the effectiveness of complex skeletal primiti...
This paper presents DigitalSculpture, an interactive sculpting framework founded upon iso-surfaces e...
The article presents algorithms for rendering the intersection curves of implicit surfaces. The algo...
An interactive modeling system for implicit curves is presented. Unlike other interactive algorithms...
We discuss the polygonization and rendering of implicit surfaces through the adaptive subdivision of...
We discuss the polygonisation and rendering of implicit surfaces through the adaptive subdivision of...
International audienceConvolution Surfaces is a class of implicit surfaces that was introduced in Co...
Conference Name:2013 6th International Congress on Image and Signal Processing, CISP 2013. Conferenc...
Surfaces play an important role in three-dimensional computer aided geometric design (CAGD). Flat fa...
We present a new shape representation, the multi-level partition of unity implicit surface, that all...