International audienceWe present a parallel octree carving algorithm applied to real time 3D modeling from multiple video streams. Our contribution is to propose a parallel adaptive algorithm for high performance widthfirst octree computation. It enables to stop the algorithm at anytime while ensuring a balanced octree exploration
Conservation laws are solved by a local Galerkin finite element procedure with adaptive space-time m...
[[abstract]]A recently developed image resizing technique, seam carving, has been proved to be a use...
This paper proposes a high-performance real time 3D scanning method using GPU by extending Octree Ki...
We present a parallel octree carving algorithm applied to real time 3D modeling from multiple video ...
International audienceWe present a parallel octree carving algorithm applied to real time 3D modelin...
This paper introduces a dynamic work balancing algorithm, based on work stealing, for time-constrain...
Creation durations of a traditional octree, a hash-based octree, and our optimized hash-based octree...
We implement an interactive 3D painting application that stores paint in an octree-like GPU-based ad...
Kalte H, Porrmann M, Rückert U. Using a Dynamically Reconfigurable System to Accelerate Octree Based...
Bottom Up Construction and 2:1 Balance Refinement of Linear Octrees in Parallel In this article, we ...
This paper proposes a method of transmitting video streaming data based on downsampling-upsampling p...
We present an approach to compute the visual hulls of multiple people in real-time in the presence o...
The interactive visualization and exploration of large scientific data sets is a challenging and dif...
In this paper, we present a novel approach to real-time, continuous and symmetrical level of detail ...
Our ultimate aim was to achieve commodity telepresence systems capable of communicating both what so...
Conservation laws are solved by a local Galerkin finite element procedure with adaptive space-time m...
[[abstract]]A recently developed image resizing technique, seam carving, has been proved to be a use...
This paper proposes a high-performance real time 3D scanning method using GPU by extending Octree Ki...
We present a parallel octree carving algorithm applied to real time 3D modeling from multiple video ...
International audienceWe present a parallel octree carving algorithm applied to real time 3D modelin...
This paper introduces a dynamic work balancing algorithm, based on work stealing, for time-constrain...
Creation durations of a traditional octree, a hash-based octree, and our optimized hash-based octree...
We implement an interactive 3D painting application that stores paint in an octree-like GPU-based ad...
Kalte H, Porrmann M, Rückert U. Using a Dynamically Reconfigurable System to Accelerate Octree Based...
Bottom Up Construction and 2:1 Balance Refinement of Linear Octrees in Parallel In this article, we ...
This paper proposes a method of transmitting video streaming data based on downsampling-upsampling p...
We present an approach to compute the visual hulls of multiple people in real-time in the presence o...
The interactive visualization and exploration of large scientific data sets is a challenging and dif...
In this paper, we present a novel approach to real-time, continuous and symmetrical level of detail ...
Our ultimate aim was to achieve commodity telepresence systems capable of communicating both what so...
Conservation laws are solved by a local Galerkin finite element procedure with adaptive space-time m...
[[abstract]]A recently developed image resizing technique, seam carving, has been proved to be a use...
This paper proposes a high-performance real time 3D scanning method using GPU by extending Octree Ki...