National audienceThis report presents a new solution to the issue of the temporal coherence of a non-photorealistic style during the animation of a 3D scene. This solution used "infinitly zoomable" solid textures in order to depict the medium of the stylization. After a detailed study of previous approaches to generate this 2D illusion of infinit zoom, new methods are described in the bi- and tridimensional cases. Finally various NPR styles are proposed to illustrate the quality, efficiency and simplicity of this approach.Ce rapport présente une nouvelle solution au problème de la cohérence temporelle d'un style non-photoréaliste lors de l'animation d'une scène 3D. Cette solution se base sur l'utilisation de textures volumiques "infiniment ...
International audienceThis paper presents a method for interactively rendering complex repetitive sc...
Dans cette thèse, nous explorons des structures intermédiaires ainsi que le rapport entre eux et des...
National audienceIn video-based rendering, real dynamic scenes are captured by video cameras and rep...
Paper session: Non-photorealistic renderingInternational audienceStylized rendering methods, which a...
This PhD thesis deals with expressive rendering, a sub-field of computer graphics which aims at defi...
Cette thèse s'inscrit dans le thème du rendu expressif qui vise à définir des outils de création et ...
National audienceWe present a new approach to create painterly renderings of an animated 3D scene, a...
In this thesis, we explore intermediary structures and their relationship to the employed algorithms...
Talk session: Fun In FlatlandInternational audienceWe present a new solution for temporal coherence ...
National audienceWe present a new approach to create painterly renderings of an animated 3D scene, a...
We present a new solution for temporal coherence in non-photorealistic rendering (NPR) of animations...
Session: Procedural Textures and Texture AtlasesInternational audienceWe present a new solution for ...
Le but du rendu stylisé est de produire un rendu d'une scène 3D dans le style visuel particulier vou...
We present a new solution for temporal coherence in non-photorealistic rendering (NPR) of animations...
International audienceDuring this talk, I present my recent work on temporally coherent stylization ...
International audienceThis paper presents a method for interactively rendering complex repetitive sc...
Dans cette thèse, nous explorons des structures intermédiaires ainsi que le rapport entre eux et des...
National audienceIn video-based rendering, real dynamic scenes are captured by video cameras and rep...
Paper session: Non-photorealistic renderingInternational audienceStylized rendering methods, which a...
This PhD thesis deals with expressive rendering, a sub-field of computer graphics which aims at defi...
Cette thèse s'inscrit dans le thème du rendu expressif qui vise à définir des outils de création et ...
National audienceWe present a new approach to create painterly renderings of an animated 3D scene, a...
In this thesis, we explore intermediary structures and their relationship to the employed algorithms...
Talk session: Fun In FlatlandInternational audienceWe present a new solution for temporal coherence ...
National audienceWe present a new approach to create painterly renderings of an animated 3D scene, a...
We present a new solution for temporal coherence in non-photorealistic rendering (NPR) of animations...
Session: Procedural Textures and Texture AtlasesInternational audienceWe present a new solution for ...
Le but du rendu stylisé est de produire un rendu d'une scène 3D dans le style visuel particulier vou...
We present a new solution for temporal coherence in non-photorealistic rendering (NPR) of animations...
International audienceDuring this talk, I present my recent work on temporally coherent stylization ...
International audienceThis paper presents a method for interactively rendering complex repetitive sc...
Dans cette thèse, nous explorons des structures intermédiaires ainsi que le rapport entre eux et des...
National audienceIn video-based rendering, real dynamic scenes are captured by video cameras and rep...