International audienceRecent hierarchical global illumination algorithms permit the generation of images with a high degree of realism.Nonetheless, appropriate refinement of light transfers, high quality meshing and accurate visibility calculation can be challenging tasks. This is particularly true for scenes containing multiple light sources and scenes lit mainly by indirect light. We present solutions to these problems by extending a global visibility data structure, the Visibility Skeleton. This extension allows us to calculate exact point-to-polygon form-factors at vertices created by subdivision. The structure also provides visibility information for all light interactions, allowing intelligent refinement strategies. High-quality meshi...
We introduce a new approach for the computation of view-independent solutions to the diffuse global ...
Lighting simulations obtained using hierarchical radiosity with clustering can be very slow when the...
Lighting simulations obtained using hierarchical radiosity with clustering can be very slow when the...
Recent hierarchical global illumination algorithms permit the generation of images with a high degre...
International audienceRecent hierarchical global illumination algorithms permit the generation of im...
International audienceHierarchical radiosity (HR) simulations rapidly compute light exchanges in a g...
Recent hierarchical global illumination algorithms permit the generation of images with a high degre...
International audienceIn this paper we describe a unified data-structure, the 3D Visibility Complex ...
International audienceHierarchical radiosity (HR) simulations rapidly compute light exchanges in a g...
We introduce a new approach for the computation of viewindependent solutions to the diffuse global i...
Abstract: Precise quality control for hierarchical lighting simulations is still a hard problem, due...
International audienceIn this paper we describe a unified data-structure, the 3D Visibility Complex ...
The simulation of global illumination is one of the most fundamental problems in computer graphics, ...
International audiencePrecise quality control for hierarchical lighting simulations is still a hard ...
The most expensive geometric operation in image synthesis is visibility determination. Classically t...
We introduce a new approach for the computation of view-independent solutions to the diffuse global ...
Lighting simulations obtained using hierarchical radiosity with clustering can be very slow when the...
Lighting simulations obtained using hierarchical radiosity with clustering can be very slow when the...
Recent hierarchical global illumination algorithms permit the generation of images with a high degre...
International audienceRecent hierarchical global illumination algorithms permit the generation of im...
International audienceHierarchical radiosity (HR) simulations rapidly compute light exchanges in a g...
Recent hierarchical global illumination algorithms permit the generation of images with a high degre...
International audienceIn this paper we describe a unified data-structure, the 3D Visibility Complex ...
International audienceHierarchical radiosity (HR) simulations rapidly compute light exchanges in a g...
We introduce a new approach for the computation of viewindependent solutions to the diffuse global i...
Abstract: Precise quality control for hierarchical lighting simulations is still a hard problem, due...
International audienceIn this paper we describe a unified data-structure, the 3D Visibility Complex ...
The simulation of global illumination is one of the most fundamental problems in computer graphics, ...
International audiencePrecise quality control for hierarchical lighting simulations is still a hard ...
The most expensive geometric operation in image synthesis is visibility determination. Classically t...
We introduce a new approach for the computation of view-independent solutions to the diffuse global ...
Lighting simulations obtained using hierarchical radiosity with clustering can be very slow when the...
Lighting simulations obtained using hierarchical radiosity with clustering can be very slow when the...