International audienceFree Form Deformation (FFD) is a well established technique for deforming arbitrary object shapes in space. Although more recent deformation techniques have been introduced, amongst them skeleton-based deformation and cage based deformation, the simple and versatile nature of FFD is a strong advantage, and justifies its presence in nowadays leading commercial geometric modeling and animation software systems. Since its introduction in the late 80's, many improvements have been proposed to the FFD paradigm, including control lattices of arbitrary topology, direct shape manipulation and GPU implementation. Several authors have addressed the problem of volume preserving FFD. These previous approaches either make use of ex...
Abstract. We present a shape deformation approach which preserves volume, prevents self-intersection...
The interactive deformation and visualization of volumetric objects is still a challenging problem f...
Real-time free-form deformation tools are primarily based on surface or particle representations to ...
International audienceFree Form Deformation (FFD) is a well established technique for deforming arbi...
We present an efficient algorithm for preserving the total volume of a solids undergoing free-form d...
We present novel mesh deformation techniques using volumetric constraints. Firstly, we propose a fas...
In this paper we present a GPU-accelerated implementation of the well-known freeform deformation alg...
Computer Graphics and Applications -- Selected papers from the 15th Pacific Conference on Computer G...
International audienceGeometric constraints have proved to be effi cient for enhancing the realism o...
This paper presents a flexible free-form deformation (FFD) method that overcomes two limitations of ...
This paper describes a parallel method to simulate real-time 3D deformable objects using volume pres...
In recent years, computer graphics has increasingly been in the research spotlight and could be foun...
A novel and practical approach is presented in this paper that solves a constrained free-form deform...
We present an algorithm for interactive deformation of subdivision surfaces, including displaced sub...
Proceedings of Eurographics'2007International audienceGeometric constraints have proved to be effici...
Abstract. We present a shape deformation approach which preserves volume, prevents self-intersection...
The interactive deformation and visualization of volumetric objects is still a challenging problem f...
Real-time free-form deformation tools are primarily based on surface or particle representations to ...
International audienceFree Form Deformation (FFD) is a well established technique for deforming arbi...
We present an efficient algorithm for preserving the total volume of a solids undergoing free-form d...
We present novel mesh deformation techniques using volumetric constraints. Firstly, we propose a fas...
In this paper we present a GPU-accelerated implementation of the well-known freeform deformation alg...
Computer Graphics and Applications -- Selected papers from the 15th Pacific Conference on Computer G...
International audienceGeometric constraints have proved to be effi cient for enhancing the realism o...
This paper presents a flexible free-form deformation (FFD) method that overcomes two limitations of ...
This paper describes a parallel method to simulate real-time 3D deformable objects using volume pres...
In recent years, computer graphics has increasingly been in the research spotlight and could be foun...
A novel and practical approach is presented in this paper that solves a constrained free-form deform...
We present an algorithm for interactive deformation of subdivision surfaces, including displaced sub...
Proceedings of Eurographics'2007International audienceGeometric constraints have proved to be effici...
Abstract. We present a shape deformation approach which preserves volume, prevents self-intersection...
The interactive deformation and visualization of volumetric objects is still a challenging problem f...
Real-time free-form deformation tools are primarily based on surface or particle representations to ...