Education technology (Edtech) is a booming industry based on its potential to transform education and learning outcomes. With concern over remote learning, there is renewed excitement about the visual component of Edtech, namely VR, along with artificial intelligence (AI), resulting in more significant investments and innovations. Despite industrial-scale investment in Edtech's diffusion, less is known about the public's view. The public's reception of these technologies, though, maybe necessary in determining the contours of their eventual utilization. Therefore, we conducted a mixed-methods analysis based on a survey of a representative sample of the US population (N=2,254) that explores perceptions of Edtech in two instantiations: AI and...
Abstract: Virtual and augmented reality technologies are increasingly being implemented in education...
Immersive Virtual Reality (VR) has seen explosive growth over the last decade. Immersive VR attempts...
A set of emerging technologies have been approaching university education in the last decade as it h...
Emerging technologies (ETs) will most likely have a strong impact on education (starting with higher...
The diffusion of the virtual and augmented reality (VR/AR) technological ecosystem into education is...
The diffusion of the virtual and augmented reality (VR/AR) technological ecosystem into education is...
Rapid advances in artificial intelligence (AI) have opened up new possibilities in various fields, a...
The diffusion of the virtual and augmented reality (VR/AR) technological ecosystem into education is...
Virtual Reality (VR) is a growth area; with a worldwide market revenue of 3.89 billion US dollars in...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
Augmented Reality and Virtual Reality are not new technologies. But several constraints prevented th...
Augmented Reality and Virtual Reality are not new technologies. But several constraints prevented th...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
Abstract: Virtual and augmented reality technologies are increasingly being implemented in education...
Immersive Virtual Reality (VR) has seen explosive growth over the last decade. Immersive VR attempts...
A set of emerging technologies have been approaching university education in the last decade as it h...
Emerging technologies (ETs) will most likely have a strong impact on education (starting with higher...
The diffusion of the virtual and augmented reality (VR/AR) technological ecosystem into education is...
The diffusion of the virtual and augmented reality (VR/AR) technological ecosystem into education is...
Rapid advances in artificial intelligence (AI) have opened up new possibilities in various fields, a...
The diffusion of the virtual and augmented reality (VR/AR) technological ecosystem into education is...
Virtual Reality (VR) is a growth area; with a worldwide market revenue of 3.89 billion US dollars in...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
Augmented Reality and Virtual Reality are not new technologies. But several constraints prevented th...
Augmented Reality and Virtual Reality are not new technologies. But several constraints prevented th...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
Abstract: Virtual and augmented reality technologies are increasingly being implemented in education...
Immersive Virtual Reality (VR) has seen explosive growth over the last decade. Immersive VR attempts...
A set of emerging technologies have been approaching university education in the last decade as it h...