Background: Universal, school-based behaviour management interventions can produce meaningful improvements in children’s behaviour and other outcomes. However, the UK evidence base for these remains limited.Objective: The objective of this trial was to investigate the impact, value for money and longer-term outcomes of the Good Behaviour Game. Study hypotheses centred on immediate impact (hypothesis 1); subgroup effects (at-risk boys, hypothesis 2); implementation effects (dosage, hypothesis 3); maintenance/sleeper effects (12- and 24-month post-intervention follow-ups, hypothesis 4); the temporal association between mental health and academic attainment (hypothesis 5); and the health economic impact of the Good Behaviour Game (hypothesis 6...
The current study examined the impact of the Good Behavior Game (GBG) on the academic engagement (AE...
BACKGROUND: There is a need to build the evidence base of early interventions to promote children's ...
To examine the efficacy of the Good Behavior Game (GBG) in improving children’s reading attainment, ...
Background: Universal, school-based behaviour management interventions can produce meaningful improv...
Background: Universal, school-based behaviour management interventions can produce meaningful improv...
BackgroundUniversal, school-based behaviour management interventions can produce meaningful improvem...
Background: Universal, school-based behaviour management interventions can produce meaningful improv...
Background. Universal, school-based behaviour management interventions can produce meaningful improv...
Background: Universal, school-based behaviour management interventions can produce meaningful improv...
Background Universal, school-based behaviour management interventions can produce meaningful improve...
This study aimed to examine the impact of a universal, school-based intervention, the Good Behavior ...
This article presents the findings of an exploratory randomised controlled trial of the PAX Good Beh...
Objective: Two key treatment effect modifiers—implementation variability and participant cumulative ...
Childhood emotional and behavioural problems can indicate a higher risk of developing mental illness...
This article presents the findings of an exploratory randomised controlled trial of the PAX Good Beh...
The current study examined the impact of the Good Behavior Game (GBG) on the academic engagement (AE...
BACKGROUND: There is a need to build the evidence base of early interventions to promote children's ...
To examine the efficacy of the Good Behavior Game (GBG) in improving children’s reading attainment, ...
Background: Universal, school-based behaviour management interventions can produce meaningful improv...
Background: Universal, school-based behaviour management interventions can produce meaningful improv...
BackgroundUniversal, school-based behaviour management interventions can produce meaningful improvem...
Background: Universal, school-based behaviour management interventions can produce meaningful improv...
Background. Universal, school-based behaviour management interventions can produce meaningful improv...
Background: Universal, school-based behaviour management interventions can produce meaningful improv...
Background Universal, school-based behaviour management interventions can produce meaningful improve...
This study aimed to examine the impact of a universal, school-based intervention, the Good Behavior ...
This article presents the findings of an exploratory randomised controlled trial of the PAX Good Beh...
Objective: Two key treatment effect modifiers—implementation variability and participant cumulative ...
Childhood emotional and behavioural problems can indicate a higher risk of developing mental illness...
This article presents the findings of an exploratory randomised controlled trial of the PAX Good Beh...
The current study examined the impact of the Good Behavior Game (GBG) on the academic engagement (AE...
BACKGROUND: There is a need to build the evidence base of early interventions to promote children's ...
To examine the efficacy of the Good Behavior Game (GBG) in improving children’s reading attainment, ...