Culminating the Seeing I exhibition that took place which saw artist Mark Farid wear a virtual reality headset for 9 hour per day, for 7 days, experiencing the life of a different person each day, a public presentation between the artist and the Clinical Psychologist working with Farid for this exhibition, Dr. Tamara Russell took place at Ars Electronica Digital Arts Festival, 2019
The installation VRMe explores the human body’s self-perception in virtual reality. A pair of virtua...
The Visit is an interactive 6-dof real-time Virtual Reality experience, developed from an interdisci...
It is 1929. The walls around me are covered with various black and white photographs. I am alone in ...
This is a research arm of the bigger project, Seeing I: 7 days in VR. Culminating a residency at...
Presenting Seeing I at the AI and Art Futures Symposium at the Barbican Centre, 2019. Artist Mar...
Artist Mark Farid presenting his research and development of his project, Seeing I. This included de...
Artist Mark Farid presenting his research so far in the development of Seeing I. This included devel...
Artist Mark Farid presenting his research so far in the development of Seeing I. This included devel...
Artist Mark Farid presenting his development of his research project, Seeing I. This included de...
Seeing I: The Protagonist is a research Arm of the larger project, Seeing I: 7 Days in VR. Culmi...
Focusing on real lives that are neither sensational, nor a spectacle, Seeing I: The Other explores t...
This is research arm of the larger project, Seeing I: 7 days in VR. Seeing I: The Lives of Houns...
abstract: ART VR LLC is a virtual reality art gallery software company. The company was founded by P...
Virtual Reality (VR) is often associated with the gaming business, the advancement isn't just about ...
International audienceThis talk is a presentation of the links between artists aims and cognitive sc...
The installation VRMe explores the human body’s self-perception in virtual reality. A pair of virtua...
The Visit is an interactive 6-dof real-time Virtual Reality experience, developed from an interdisci...
It is 1929. The walls around me are covered with various black and white photographs. I am alone in ...
This is a research arm of the bigger project, Seeing I: 7 days in VR. Culminating a residency at...
Presenting Seeing I at the AI and Art Futures Symposium at the Barbican Centre, 2019. Artist Mar...
Artist Mark Farid presenting his research and development of his project, Seeing I. This included de...
Artist Mark Farid presenting his research so far in the development of Seeing I. This included devel...
Artist Mark Farid presenting his research so far in the development of Seeing I. This included devel...
Artist Mark Farid presenting his development of his research project, Seeing I. This included de...
Seeing I: The Protagonist is a research Arm of the larger project, Seeing I: 7 Days in VR. Culmi...
Focusing on real lives that are neither sensational, nor a spectacle, Seeing I: The Other explores t...
This is research arm of the larger project, Seeing I: 7 days in VR. Seeing I: The Lives of Houns...
abstract: ART VR LLC is a virtual reality art gallery software company. The company was founded by P...
Virtual Reality (VR) is often associated with the gaming business, the advancement isn't just about ...
International audienceThis talk is a presentation of the links between artists aims and cognitive sc...
The installation VRMe explores the human body’s self-perception in virtual reality. A pair of virtua...
The Visit is an interactive 6-dof real-time Virtual Reality experience, developed from an interdisci...
It is 1929. The walls around me are covered with various black and white photographs. I am alone in ...