The technologies we use in everyday contexts are designed and tested, using existing standards of usability. As technology advances standards are still based on planar displays and simple screen-based interactions. End-user digital devices need to consider context and physicality as additional influences on design. Additionally, accessibility and multi-modal interaction must be considered as we build technologies with interactions such as soundscapes to support user experience. When considering the tools we use to design existing interactions, we can evaluate new ways of working with software to support the development of the changing face of interactive devices. This paper presents two prototypes which explore the space of user experience ...
While awaiting a variety of innovative interactive products and services to appear in the market in ...
Product designers are more and more addressing the design of product experience, in addition to the ...
Prototyping is one of the core activities of User-Centered Design (UCD) processes and an integral co...
The technologies we use in everyday contexts are designed and tested, using existing standards of us...
Technology is changing, which means the design processes supporting it must also change. Digital too...
According to the human-centered design process, prototyping is an essential element of user experien...
Technology is changing, which means the design processes supporting it must also change. Digital too...
Prototyping is one of the core activities of User-Centered Design (UCD) processes and an integral co...
This paper investigates how physical prototyping modules can be designed to facilitate for interacti...
This study reports on the empirical findings of participatory design workshops for the development o...
This thesis goes beyond a user-centred design approach to explore potential future applications and ...
Along with the rise of Experience Design, the term Experience Prototyping was coined to describe the...
User experience design is a diverse field of study that is constantly changing as unique technologie...
Paradigms such User Experience (UX) based design approaches, along with the rise of Tangible User In...
The use of tangible objects is paramount in industrial design. Throughout the design process physica...
While awaiting a variety of innovative interactive products and services to appear in the market in ...
Product designers are more and more addressing the design of product experience, in addition to the ...
Prototyping is one of the core activities of User-Centered Design (UCD) processes and an integral co...
The technologies we use in everyday contexts are designed and tested, using existing standards of us...
Technology is changing, which means the design processes supporting it must also change. Digital too...
According to the human-centered design process, prototyping is an essential element of user experien...
Technology is changing, which means the design processes supporting it must also change. Digital too...
Prototyping is one of the core activities of User-Centered Design (UCD) processes and an integral co...
This paper investigates how physical prototyping modules can be designed to facilitate for interacti...
This study reports on the empirical findings of participatory design workshops for the development o...
This thesis goes beyond a user-centred design approach to explore potential future applications and ...
Along with the rise of Experience Design, the term Experience Prototyping was coined to describe the...
User experience design is a diverse field of study that is constantly changing as unique technologie...
Paradigms such User Experience (UX) based design approaches, along with the rise of Tangible User In...
The use of tangible objects is paramount in industrial design. Throughout the design process physica...
While awaiting a variety of innovative interactive products and services to appear in the market in ...
Product designers are more and more addressing the design of product experience, in addition to the ...
Prototyping is one of the core activities of User-Centered Design (UCD) processes and an integral co...