version draft du mémoireInternational audienceVoxel representations have many advantages, such as ordered traversal during rendering and trivial very decent LOD through MIPmap. Special effect companies such Digital Domain or Rhythm&Hues now ex- tensively use voxels engines, for semi-transparent objects such as clouds, avalanches, tornado or explosions, but also for complex solid objects. Several gaming companies are also looking into voxel engines to deal with ever more complex scenes but the main problem when dealing with voxel representations is the amount of data that has to be manipulated. This amount usually prevents animating in real time. To solve these is- sues, ARTIS team developed the Gigavoxels framework: a very powerful voxel en...
International audienceThis paper presents a novel approach that uses graphics hardware to dynamicall...
International audienceIn this paper, we turn the representation into a real tool: we have dealt with...
Volume rendering is a technique for simultaneous visualization of surfaces and inner structures of o...
version draft du mémoireInternational audienceVoxel representations have many advantages, such as or...
International audienceWe propose a new approach to efficiently render large volumetric data sets. Th...
Figure 1: Our technique renders complex scenes consisting of billions of voxels in real time and sup...
International audienceGigaVoxels is a voxel-based rendering pipeline that makes the display of very ...
Dans cette thèse, nous présentons une nouvelle approche efficace pour le rendu de scènes vastes et d...
Voxel representations are commonly used for scientific data visualization, but also for many specia...
In this thesis, we present a new approach to efficiently render large scenes and detailed objects in...
International audienceVolumetric textures, introduced by Kajiya in 1989, are used to model complex g...
We propose a new approach to efficiently render large volumetric data sets. The system achieves inte...
International audienceThis sketch paper presents an overview of ”Fast Scene Voxelization and Applica...
We present a method of adding sophisticated physical simulations to voxel-based games such as the hu...
This synthetic paper gathers and extends my previous ones at GI'95, EWAS'95 and EWR'96 on ray-traced...
International audienceThis paper presents a novel approach that uses graphics hardware to dynamicall...
International audienceIn this paper, we turn the representation into a real tool: we have dealt with...
Volume rendering is a technique for simultaneous visualization of surfaces and inner structures of o...
version draft du mémoireInternational audienceVoxel representations have many advantages, such as or...
International audienceWe propose a new approach to efficiently render large volumetric data sets. Th...
Figure 1: Our technique renders complex scenes consisting of billions of voxels in real time and sup...
International audienceGigaVoxels is a voxel-based rendering pipeline that makes the display of very ...
Dans cette thèse, nous présentons une nouvelle approche efficace pour le rendu de scènes vastes et d...
Voxel representations are commonly used for scientific data visualization, but also for many specia...
In this thesis, we present a new approach to efficiently render large scenes and detailed objects in...
International audienceVolumetric textures, introduced by Kajiya in 1989, are used to model complex g...
We propose a new approach to efficiently render large volumetric data sets. The system achieves inte...
International audienceThis sketch paper presents an overview of ”Fast Scene Voxelization and Applica...
We present a method of adding sophisticated physical simulations to voxel-based games such as the hu...
This synthetic paper gathers and extends my previous ones at GI'95, EWAS'95 and EWR'96 on ray-traced...
International audienceThis paper presents a novel approach that uses graphics hardware to dynamicall...
International audienceIn this paper, we turn the representation into a real tool: we have dealt with...
Volume rendering is a technique for simultaneous visualization of surfaces and inner structures of o...