International audiencePhysically-based modelling have developed considerably for the past 20 years in computer graphics, computer music, haptics and virtual realities. As well as a number of signal-based synthesis schemes have been proposed over years, various physically-based techniques have been introduced, each one allowing the design of models for various categories of objects and phenomena
International audienceThe multisensorial and retroactive simulation technique of physical objects, a...
International audienceThis paper discusses how haptic devices and physical modelling can be employed...
International audienceSince the early days of electronic and computer music, a variety of methods de...
International audienceA model can be said to be physically-based when the modelling and the synthesi...
International audienceAmong the many physically-based modelling techniques, various have been design...
Among the many physically-based modelling techniques, various have been designed in computer music f...
International audienceIn 1978, computers were not enough powerfull for large simulations required by...
International audienceThe framework of enactive interfaces emphasizes the unicity of human perceptio...
International audienceThe success recently encountered by physically-based modeling (or model-based ...
International audiencePhysical modeling sound synthesis methods are known to be on the one hand pote...
ii Physically based modeling can produce extremely realistic motions. However, it requires heavy com...
International audienceIn this paper, we will quickly introduce the tools we developed in our laborat...
International audienceIn the context of the musical uses of Physically-based modeling, there is a ne...
In this paper we describe the design and implementation of the PHYSMISM: an interface for exploring ...
Since the early days of electronic and computer music, a variety of methods dedicated to the process...
International audienceThe multisensorial and retroactive simulation technique of physical objects, a...
International audienceThis paper discusses how haptic devices and physical modelling can be employed...
International audienceSince the early days of electronic and computer music, a variety of methods de...
International audienceA model can be said to be physically-based when the modelling and the synthesi...
International audienceAmong the many physically-based modelling techniques, various have been design...
Among the many physically-based modelling techniques, various have been designed in computer music f...
International audienceIn 1978, computers were not enough powerfull for large simulations required by...
International audienceThe framework of enactive interfaces emphasizes the unicity of human perceptio...
International audienceThe success recently encountered by physically-based modeling (or model-based ...
International audiencePhysical modeling sound synthesis methods are known to be on the one hand pote...
ii Physically based modeling can produce extremely realistic motions. However, it requires heavy com...
International audienceIn this paper, we will quickly introduce the tools we developed in our laborat...
International audienceIn the context of the musical uses of Physically-based modeling, there is a ne...
In this paper we describe the design and implementation of the PHYSMISM: an interface for exploring ...
Since the early days of electronic and computer music, a variety of methods dedicated to the process...
International audienceThe multisensorial and retroactive simulation technique of physical objects, a...
International audienceThis paper discusses how haptic devices and physical modelling can be employed...
International audienceSince the early days of electronic and computer music, a variety of methods de...